Basic demo of an infinite world using perlin noise with automapper.
This game is capable of different 'biomes' and smart tile edge rendering.
For example, the borders between water and grass use the correct tiles.
The world map is deterministic and infinite.
Requires the following:
- pygame
- pyscroll
Please update these dependencies if you already have them installed
Install/Update them using pip:
pip install -U pygame pytmx pyscroll
python main.py
Arrow keys move around.