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Unofficial Study Guide for Boston University CS 480 Introduction to Computer Graphics

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BU_CS480_Study_Guide

An Unofficial Study Guide for Boston University CS 480 Introduction to Computer Graphics

How to Use

This study guide is written in Markdown, you can view them directly on GitHub.
Different chapters are in their corresponding folders, and each chapter has one or more Markdown file(s).

Table of Contents

  • Linear Algebra (TODO)
  • Rasterization
  • Polygons
  • Transformations
  • Viewing Pipelines
  • Clipping
  • Collision Detection
  • Potential Functions
  • 3D Geometry
  • Splines
  • Visible Surfaces
  • Illumination Models (In Progress)
  • Raytracing (In Progress)

How to Contribute

Feel free to contribute on anything!
Just make sure to put any picture in the src folder to make it tidy.

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Unofficial Study Guide for Boston University CS 480 Introduction to Computer Graphics

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