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Map Properties hidden when clicking on another map's tab, then returning to map #947

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LearnCocos2D opened this issue May 15, 2015 · 3 comments
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bug Broken behavior.

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@LearnCocos2D
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When I have two or more maps open, the following happens consistently:

  • open Map -> Map Properties in map "A"
  • click on tab of any other map
  • click on tab for map "A" to return
  • notice that map properties are no longer shown for this map, instead Tile ID 0 properties are shown

I would expect that map properties stays selected when tabbing through maps or returning to a map with map properties shown in the properties view. Particularly annoying when comparing or synchronizing map properties of multiple maps.

I think this problem is due to maps showing the tileset (first tile's) properties by default which maybe is not the best default. Instead the Map Properties should be shown by default since they're somewhat hidden behind a menu command anyway, and when nothing is "selected" it makes sense to show the "global" properties.

Though ideally a map tab should remember the last shown properties and keep showing them when returning to that map.

@bjorn
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bjorn commented May 15, 2015

Strange, this should already behave as expected and I'm having some difficulties reproducing the issue reliably. The instructions above are most of the time having the expected effect for me, but I've seen the issue with the properties of the first tile being shown about two times while trying to reproduce it. I'm not sure when exactly it happens yet... will need to try more later.

If you can provide additional information about the situation in which it happens that would be welcome too of course.

@bjorn bjorn added the bug Broken behavior. label May 15, 2015
@LearnCocos2D
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Will keep it in mind. I thought it had been working before. Currently on v0.12 but not the official release (self-built).

@LearnCocos2D
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(wrong button, damn trackpad)

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