Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add "The Road to the JIT" #2

Closed
wants to merge 1 commit into from
Closed

Add "The Road to the JIT" #2

wants to merge 1 commit into from

Conversation

bjorng
Copy link
Owner

@bjorng bjorng commented Nov 26, 2020

No description provided.

_posts/2020-12-01-the-road-to-the-jit.md Outdated Show resolved Hide resolved
_posts/2020-12-01-the-road-to-the-jit.md Show resolved Hide resolved
_posts/2020-12-01-the-road-to-the-jit.md Outdated Show resolved Hide resolved
_posts/2020-12-01-the-road-to-the-jit.md Outdated Show resolved Hide resolved
allowed customers to compile their time-critical modules to native code
and all other modules to threaded BEAM code. The threaded BEAM in
itself was faster than JAM code.

Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I think it would be interesting if you can write something about why threaded BEAM was faster than JAM (if there is some important difference).

Copy link
Owner Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I think that is outside the scope of this blog post. If there is interest, I could write a separate blog post later.

used). At one of our meetings between the HiPE team and the OTP
team, I remember [Richard Carlsson][richcarl] pointing out to me that it would
be nice for [Wings3D][wings3d] to have floating point literals. The
OTP team implemented literal pools in OTP R12.

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

It is not clear to me if floating point literals have any connection to literal pools.

Copy link
Owner Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Floating point constants are stored in the literal pool.

@bjorng bjorng closed this Nov 27, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
6 participants