MultiVNC is a cross-platform Multicast-enabled VNC viewer using wxWidgets and libvncclient . It runs on Unix, Mac OS X and Windows. There also is an Android version.
Both the desktop and the mobile version feature:
- Support for most encodings including Tight.
- Discovery of VNC servers advertising themselves via ZeroConf.
The desktop version stands out with additional features such as:
- MulticastVNC ;-)
- Several connections with one viewer using tabs.
- Listen mode (Reverse VNC). Via tabs it's possible to listen for and serve multiple incoming connections.
- Window sharing: You can beam one of your windows to the remote side if they support receiving windows (run a listening viewer).
- Seamless control of the remote side by moving pointer over the (default upper) screen edge. Borrows heavily from x2vnc by Fredrik Hübinette email@example.com, which in turn was based on ideas from x2x and code from vncviewer.
- Simple, loggable statistics
- Supports server framebuffer resize.
The mobile Android version sports:
- Virtual mouse button controls with haptic feedback.
- Two-finger swipe gesture recognition.
- A super fast touchpad mode for local use.
- Hardware-accelerated OpenGL drawing and zooming.
- Copy&paste to and from Android.
- Availability from both Google Play and F-Droid.
For features that are planned, but not completed yet, look at the TODO file.
You can get a modified libvncserver/libvncclient at https://github.com/LibVNC/libvncserver/tree/multicastvnc - this is the same library that MultiVNC uses internally.
How to compile the desktop wxWidgets version from source
- the usual c-compiler with headers and stuff
- wxWidgets dev package version >= 2.8.7
- zlib dev package
- libjpeg dev package
After cloning the repo, do
git submodule init git submodule update
mkdir build cd build cmake .. cmake --build .
And cross fingers...
- 'make install' as root
- or copy binary wherever you like to
That's pretty much it, have fun !