You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
For instance, right now VncCanvas receives pointer events, sends them to PointerInputHandler which processes them and sends them back to VncCanvas which in turn sends them to VNCConn.
Keyboard handling is kinda separate through VncCanvasActivity...
make a plan
create VncClientView class containing VncCanvas and TouchPointView
move pointerInputHandler from activity into this container class
make MouseButtonView take a ref to VncClientView
make VncCanvas and TouchPointView subclass a common superclass that VncClientView can call common methods like redraw() on
rename classes to nice scheme
maybe put in subpackage of ui
later on refactor all processPointerEvent() methods of containing VncClientView into PointerInputHandler directly
For instance, right now VncCanvas receives pointer events, sends them to PointerInputHandler which processes them and sends them back to VncCanvas which in turn sends them to VNCConn.
Keyboard handling is kinda separate through VncCanvasActivity...
The text was updated successfully, but these errors were encountered: