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Releases: bl-sdk/bl2-mod-manager

Proton Exception Fix

16 Jul 10:11
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PythonSDK Version: 0.7.11
Mod Menu Version: 2.5

Update Info:

  • No files were moved or removed, so you can safely just drag all the new ones over and replace all.

Changes:

This version only updates the sdk files, it has no modmenu tweaks.

  • Fixed an issue where spurious exceptions would be created when using Wine/Proton, preventing a number of mods from running properly. These exceptions always took the form SystemError: <...> returned NULL without setting an error. Thanks to @egoarka.

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Assault on Dragon Keep Standalone Support

16 Jul 08:05
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PythonSDK Version: 0.7.10
Mod Menu Version: 2.5

Update Info:

  • No files were moved or removed, so you can safely just drag all the new ones over and replace all.

Changes:

  • Added support for the Assault on Dragon Keep standalone game.
  • Made a few small behind the scenes tweaks - developers see bl-sdk/PythonSDK#95.

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Video Guide by apple1417

Unicode Support

16 Jul 08:08
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PythonSDK Version: 0.7.9
Mod Menu Version: 2.3 2.4

Update Info:

  • No files were moved or removed, so you can safely just drag all the new ones over and replace all.

Changes:

  • Fixed incompatibility with unicode characters - you can now play in Chinese, Japanese, Korean, or Russian without all your menus getting garbled.
  • Includes several behind the scenes changes to make developing new mods better - developers see bl-sdk/PythonSDK#80, bl-sdk/PythonSDK#82, and bl-sdk/PythonSDK#86.
  • Minor update 1-Mar-2021: Fixed skill randomizer not loading, backpack manager always loading, and some cases where keybinds were not being processed properly.

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Video Guide by apple1417

Mod Manager Rewrite

16 Jul 08:09
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Update Info:

  • Moved some files around and so to properly update you must delete the Mods\General folder and all loose .py files in the Mods folder before copying the new files over including:
    • KeybindManager.py, ModManager.py, ModMenuManager.py, OptionManager.py, SaveManager.py, Util.py

Changes:

  • Re-enabled loading of custom dlls from the Plugins folder - Command Injector and Borderlands Commander will now be compatible.
  • Moved all modded keybinds to their own "Modded Keybinds" menu, and allowed unbinding modded keybinds - just try bind to the key it's already bound to.
  • See the Pull Request for more in-depth info on changes.
  • Update 08/11/2020: (Python: Fixed game version detection + options not saving)
  • Update 08/18/2020: (Python: Renamed some quickload settings. See the PR for more info)

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Stealth Update 08/18/2020: Make sure the version of the General mod is 2.2

Video Guide by apple1417