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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__20CE4454_6388_4D59_9111_36F7A5320279__INCLUDED_)
#define AFX_STDAFX_H__20CE4454_6388_4D59_9111_36F7A5320279__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#endif
#define _ATL_APARTMENT_THREADED
#include <afx.h>
#include <afxwin.h>
#include <afxdisp.h>
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
//Ensure that this path is correct for your installation
#import "C:\Program Files\Research In Motion\BlackBerry\desktopapi.tlb" no_namespace named_guids
#import <msxml3.dll> named_guids
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__20CE4454_6388_4D59_9111_36F7A5320279__INCLUDED)
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