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fixes #8162
With the blocking call in this queue and enough cameras with high enough detect fps (I have 7 cameras, some running at 8 detect fps with others running at 5). With a detect fps of 5 something will be put into the recordings info queue every 0.2 seconds, and with multiple cameras and a timeout of 0.1 there is an extremely high chance that frigate will essentially sit there for way too long reading from the recordings info queue because new info is constantly being put into the queue.