Completely separate OE Application? #11
Labels
enhancement
New feature or request
merged with other issue
merging some issues together
needs investigation
Still need to nail down exactly what the issue is
It might be nice to decouple OE from OpenBLCMM entirely (while still preserving the ability for the two to talk to each other, at least well enough to open object links from OpenBLCMM).
Some challenges (okay, one challenge) from the top of my head:
DataManager
objects between them (though with a separateDataManagerManager
so they can be pointing at different games). Since our SQLite database has to be extracted for use, it wouldn't be ideal if it had to be extracted in two locations. Also I wouldn't want to have to deal with race conditions if both OpenBLCMM and OE ended up wanting to extract it at the same time.Maybe they'd technically share a runtime just like the currently do, but just have a separate arg that can be supplied, to launch OE instead of MainGUI? We'd probably need a button somewhere in OE to launch the main app, too...
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