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Add NoTele param [default: false] #3

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merged 2 commits into from
Jan 24, 2020

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jmichelsen
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With this param set to true, a character will not teleport during
pathing, even if the teleport skill is available.

This is helpful for chars with low mana management (low max or regen).
Without this, if a char runs out of mana too quickly during pathing,
they'll either wait for regen (halt, and wait) or will visit town to
refill at npc way too often.

With this param set to true, a character will not teleport during
pathing, even if the teleport skill is available.

This is helpful for chars with low mana management (low max or regen).
Without this, if a char runs out of mana too quickly during pathing,
they'll either wait for regen (halt, and wait) or will visit town to
refill at npc way too often.
@jaenster
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Great idea but, where is this used in the code?

@jmichelsen
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Great idea but, where is this used in the code?

hahaha I forgot to include the change in pather. I was moving code changes from one repo to another and just..missed it. Updated to include the actual change :)

@jaenster jaenster merged commit 282da71 into blizzhackers:master Jan 24, 2020
jaenster added a commit that referenced this pull request Feb 2, 2020
@tyson-dev tyson-dev mentioned this pull request Nov 13, 2022
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2 participants