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Node Based Dialogue System for Unity

This is a node-based visual narrative flow creation tool that uses Unity's GraphView API.

Features

  • Infinite Branching and Merging dialogue capability.
  • Dialogue&Graph save/load system.
  • Minimap for easy navigation.
  • Backed by Unity's embedded GraphView api.
  • Sample provided in the package.

Usage

  • Graph generates dialogue saves into Resources folder as a scriptable objects.
  • Create a field as DialogueContainer
  • Use DialogueContainer to access DialogueNodeData and NodeLinks

NodeLinks

Node Links is a serialized class that holds node connection and branching data.

DialogueNodeData

Dialogue Node Data is holding Dialogue Node's Dialogue Text and node's position data for graph.

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Node Based Dialogue System for Unity

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  • C# 100.0%