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Flycast Dojo 0.5.22

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@blueminder blueminder released this 14 Mar 07:34
· 130 commits to master since this release

Flycast Dojo 0.5.22 Release Notes

  • Diagonal Correction SOCD: Use Last Input for X Axis (to aid in SNK fighting games inputs)

Flycast Dojo 0.5.21 Release Notes

  • Match Codes: Force default port number on sessions
  • LAN Lobby: Start beacon with game launch, clear beacon entries on host cancel
  • Settings: Add LAN Lobby Multicast Address & Port fields

Upstream Changes

  • dx11: dynamically load d3dcompiler_47/46.dll to avoid old versions (@flyinghead)
  • in single threaded, only defer emu stop on android (@flyinghead)
    • fixes disappearing mouse cursor in menu on fullscreen
  • appimage: don't run checkrt on SteamOS (@flyinghead)
  • win32 lr build fix (@flyinghead)

Flycast Dojo 0.5.20 Release Notes

  • Settings: Add toggles to enable/disable automated Windows Firewall Policy & LAN Lobby

Flycast Dojo 0.5.19 Release Notes

  • Programmatically add Windows Firewall Policy for GGPO & Match Codes/LAN Lobby
  • Fix Savestate Download Screen on Lobby Host

Flycast Dojo 0.5.18 Release Notes

  • Input: Diagonal Correction
    • Enabled by default, option found under Controls settings
  • Output player names & short game name to text file for use on streams
    • Option found under Advanced -> Other -> Output Session Details to Text Files
    • Text files saved to flycast\out directory

Flycast Dojo 0.5.17 Release Notes

  • 2 Player LAN Lobbies
  • Settings: Restore Broadcast Digital Outputs option

Upstream Changes

  • bump libchdr to latest. add switch build fix (@flyinghead)
  • oboe: device lost detection might be triggered while stopping (@flyinghead)
  • aica: apply RAM mask to sample address (SA) (@flyinghead)
  • naomi: report error if rom is invalid instead of crashing (@flyinghead)
  • arcade ouput: send game name before any output (@flyinghead)
  • sdl: don't add a joystick if its name can't be retrieved (@flyinghead)

Flycast Dojo 0.5.16 Release Notes

  • Hotkey display: Hide when gamepad is undefined (Fixes crash)
  • Quick Mapping: Hide button if Gamepad not found (Fixes crash)
  • Replays: App Player # guard clause on frame insertion (Fixes crash)

Upstream Changes

  • gl: don't use glIsProgram to avoid Adreno 308 random failures (@flyinghead)
  • gl: vmu and lightgun xhair not rendered if switching renderer (@flyinghead)
  • pvr: don't reset TA parser during soft reset (@flyinghead)
  • reios: don't crash if system settngs can't be read from flash (@flyinghead)
  • texcache: unprotect vram immediately even if actual Delete is delayed (@flyinghead)
  • ci: update mathieu-bour/setup-sentry-cli (@scribam)

Flycast Dojo 0.5.15 Release Notes

  • Linux: Fix broken Settings tabs
  • Linux AppImage Dojo optimizations, allows for Linux desktop standards and portable install with FLYCAST_ROOT (for Fightcade)
  • Enable automatic crash reporting (no more having to manually hand me dumps)
  • Windows & Linux: Add "Open" buttons alongside Home/Data/Config directories for easy access from Settings menu
  • Help button points to updated Documentation page

Upstream Changes

  • Linux AppImage support ( @flyinghead )
  • Force SDL build on Linux to include libdecor for Wayland ( @flyinghead )
  • DX11 OIT: Render target and depth textures must have same dimensions ( @flyinghead )
  • Pvr: increase index size for wild riders ( @flyinghead )
  • CDI: Don't crash if file re-open fails ( @flyinghead )
  • Oboe: Don't attempt to recover audio stream during init ( @flyinghead )
  • Vulkan lower shader requirement (@scribam )
  • Cmake: Improve compile options for VulkanMemoryAllocator (@scribam )

Flycast Dojo 0.5.14 Release Notes

  • Replays: Fix Savestate loading on streaming (Fightcade) replays. (Thanks JKTwice for the report!)

Upstream Changes

  • SDL: Handle Joystick & Gamepad API errors to avoid crashes
  • HLE BIOS: Fix SF Rush, Jeremy McGrath, and The Grinch
  • Config: Allow non per-game option to be overidden.
  • Pvr: Fix sorted triangle count with multiple render passes

Flycast Dojo 0.5.12 Release Notes

  • Maintain upstream parity with NAOMI 2 GGPO Fix

Upstream Changes

  • Vulkan: Fix resizing on Wayland
  • Pvr: Add dummy sorted triangle to signal that per triangle is in use
  • AICA ARM: Stop CPU if setting illegal mode instead of crashing

Flycast Dojo 0.5.11 Release Notes

  • GGPO: Fix on-screen flicker on rollback for NAOMI 2 games

Flycast Dojo 0.5.10 Release Notes

  • Disable Fixed Frequency CPU optimizations by default, may be set manually if user desires
  • Force Audio Sync in Fixed Frequency mode for Jingi Storm
  • Remove additional CPU stop command in renderer when GGPO is enabled with Fixed Frequency.

Upstream Changes

Flycast Dojo 0.5.9 Release Notes

  • Fix Offline Replays

Upstream Changes

  • AICA: Get rid of audio sample batching (fixes reported sound glitches) (@flyinghead)
  • Widescren cheatcode for Virtua Fighter 3tb (courtesy of goddamn superhero)
  • Emulation thread race condition fix (@flyinghead)
  • PVR: Add more rendering cycles for MvC2 (@flyinghead)
  • Atomiswave AICA RAM fix (@flyinghead)
  • Vulkan: Don't sort triangles in per-strip mode (@flyinghead)
  • VMEM: No more 4GB mode, only map elan RAM in NAOMI 2 mode (@flyinghead)
  • GGPO: Don't call exit on assert, clean up logging (@flyinghead)
  • GDB fixes & improvements (Matt Phillips)
  • Update glslang, Vulkan, & SDL (@scribam)
  • Widescreen chat for Fire ProWrestling (courtesy of Esppiral)
  • DX9: recover after screen lock (@flyinghead)
  • Holly: Log invalid pvr register access size, but don't crash (@flyinghead)
  • UI & GDROM: Fix race condition when network times out while pressing start (@flyinghead)
  • DX: Don't resize main framebuffer when rendering to texture (@flyinghead)
  • Windows: Convert command line arguments to UTF8 (@flyinghead)
  • SDL Audio: Convert from 44.1 to 48 kHz, fix crash on decreasing buffer size (@flyinghead)
  • Fix THPS 1 & 2 PAL Disc IDs (@flyinghead)
  • Widescreen cheat for Biohazard: Code Veronica Kanzenban (JP) (@flyinghead)