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Flycast Dojo 6.18

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@blueminder blueminder released this 03 May 00:37
· 3 commits to master since this release

This release now allows for match spectating with Match Codes! Spectating may be adjusted in the Replays settings, and matches may be watched either by entering the target Match Code in the main menu with SPECTATE selected, or visiting the replay server.

SPECTATE Match Code

Replay server interface

Flycast Dojo 6.18 Release Notes

  • Session Transmission: Enable only services (Match Code server/Fightcade) by default. Add toggle.

Flycast Dojo 6.17 Release Notes

  • Replays: Fix local file loading
  • Fix Upscale Bleeding Edge (by Immersion95, transplanting from upstream). Helps with MvC2/CvS2 upscaling sprite issues.
  • Player Info: correct Order

Flycast Dojo 6.15 Release Notes

  • Savestate download: Cleanup Dojo variables on post-game launch
  • Spectate Match Code paste button.

Flycast Dojo 6.14 Release Notes

  • Replay Stream/Spectate: Selection by Match Code
  • Fix main menu button spacing
  • Prevent Transmission on receive

Flycast Dojo 6.13 Release Notes

  • Macros: 1+2+5, A+B+Y

Flycast Dojo 6.12 Release Notes

  • Fightcade Game Definition: Fix Unicode File Path Handling (Fixes #47)

Flycast Dojo 6.11 Release Notes

  • Quick Load: Load last selected save slot

Flycast Dojo 6.10 Release Notes

  • Training: Fix Random Playback Loop, Disable Random on Stop Toggle

To make offline games run smoother for locals, this release introduces an improved Quick Map flow, allowing you to select a player port at the beginning of prompt. The quick map button is also made available in the settings, in case you are unable to hit a menu button from your controller during a game.

Training Mode now sees bug fixes and restored features. When the Dummy Playback Loop is enabled and you hit a random slot, it will now cycle randomly through your Recording Slots instead of repeating the same one.

Disabling/Enabling the visuals of a Training Mode Overlay and the Lua script can now be toggled from the in-game menu. You can now pause and use frame step in Training Mode again. Replays should also allow you to pause.

I am near the end of a major refactor that will have Flycast Dojo inherit and keep the latest upstream changes from the Flycast project. The 6.xx versions will be for bug fixes for the sake of stability when playing with others on Fightcade.

Player Select & Quick Map Quick Map in Settings Training Mode Lua & Overlay Toggles

Flycast Dojo 6.9 Release Notes

  • Mac OS: Settings, fix row alignment for Controls

Flycast Dojo 6.8 Release Notes

  • Load BIOS from parent data/ directory if available. Allows use of Fightcade ROMs at default location when BIOS files are placed in different directory.
  • Game Reference JSON: Update Virtual-On Oratorio Tangram CHD definition
  • Settings: Controls, Fix Physical Device Columns

Flycast Dojo 6.7 Release Notes

  • Training: Restore Pause & Frame Step
  • Training: Fix Overlay Toggle, Add Lua Toggle
  • Quick Map: Add Button to Settings
  • Quick Map: Player Select
  • Quick Map: Platform Select if game not running
  • In-Game Menu: Allow P2 Menu Selection
  • Training: Random Playback Slot, Cycles Random Slots