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Releases: bmos/FG-Ammunition-Manager

v1.13 - fix for "hasLoadAction" error

14 Apr 19:21
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  • Fix error where rolling attacks from the Actions tab or Combat tab would result in "attempt to call field 'hasLoadAction' (a nil value)"

See previous release:
https://github.com/bmos/FG-PFRPG-Loaded-Indicator/releases/tag/v1.12

v1.12 - mirror image compatibility update and fixes

04 Apr 21:41
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  • Support for new mirror image handler missfire messaging.
  • Fixes for issues regarding inappropriate load button visibility.
  • Fix extension being shown as compatible with all rulesets.
  • Moved list of search terms (for showing loading toggle button) to script file for easier user modification.
  • Restructured xml scripts for better clarity.

See previous release:
https://github.com/bmos/FG-PFRPG-Loaded-Indicator/releases/tag/v1.11

v1.11 - 4E support

24 Mar 10:43
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  • Adds support for 4E ruleset
  • Adds tooltip to percentage field for clarity
  • Various minor code improvements

See previous release:
https://github.com/bmos/FG-PFRPG-Loaded-Indicator/releases/tag/v1.10

v1.10 - update for ruleset compatibility

21 Mar 16:21
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  • Compatible with current FG version again
  • No longer compatible with Kelrugem's extensions (except height) until it is updated
  • No more blind-fight automation (hopefully Kel will add to his extension).
  • You can now see by how many increments of 5 an attack misses by (before it was only how many it hit by).

See previous release:
https://github.com/bmos/FG-PFRPG-Loaded-Indicator/releases/tag/v1.9

v1.9 - Blind-Fight

06 Dec 17:40
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See previous release:
https://github.com/bmos/FG-PFRPG-Loaded-Indicator/releases/tag/v1.8

v1.8 - Less-accurate chat messaging

05 Dec 18:00
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  • Chat messages now take a new form: [BY 5+], [BY 10+], [BY 15+].
  • If you would like to know exactly how much, let me know and I will also add that option again.

See previous release:
https://github.com/bmos/FG-PFRPG-Loaded-Indicator/releases/tag/v1.7

v1.7 - Add messaging to attacks that hit

04 Dec 23:17
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See previous release:
https://github.com/bmos/FG-PFRPG-Loaded-Indicator/releases/tag/v1.6

v1.6 - Script error when NPCs miss

29 Nov 02:17
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  • Don't try to count missed arrows for NPCs (as they have no ammunition info as their sheets are so simple). This was causing a script error during my game tonight.

See previous release:
https://github.com/bmos/FG-PFRPG-Loaded-Indicator/releases/tag/v1.5

v1.5 - Attack negation, ammunition bypass effect

24 Nov 14:16
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  • Don't roll attacks when weapons that require loading are not loaded.
  • Further improve weapon-name detection (to fix weapons with an expanded crit range not working).
  • Disable miss-counter and ammunition counter when effect INFAMMO is found on the character.

WARNING: the original upload was bugged. please re-download.

See previous release:
https://github.com/bmos/FG-PFRPG-Loaded-Indicator/releases/tag/v1.4

v1.4 - Fixes for ammo recovery and decrementation

24 Nov 12:42
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  • Fix script error on single attack (rather than full attack) as weapon name was not detected.
  • Fix some ammo not being decremented as weapon name was not detected.

See previous release:
https://github.com/bmos/FG-PFRPG-Loaded-Indicator/releases/tag/v1.3