Releases: FG-Unofficial-Developers-Guild/FG-PFRPG-Advanced-Effects
Releases · FG-Unofficial-Developers-Guild/FG-PFRPG-Advanced-Effects
v1.20
What's Changed
- Rework ability windows for compatibility with new March 2024 ruleset updates
Full Changelog: v1.19...v1.20
v1.19
What's Changed
- BCE Support for sApply and sChangeState by @rhagelstrom in #20
- Use generic loaded icon in chat on load.
Full Changelog: v1.18-hotfix.1...v1.19
v1.18-hotfix.1
What's Changed
- BCE support and effects processing optimization by @rhagelstrom in #18
- Code simplification and cleanup
- Small performance improvements (requires v4.3.3+)
- Futureproofing against likely upcoming changes
- HOTFIX: rSource script errors when using some effects like FHEAL
New Contributors
- @rhagelstrom made their first contribution in #18
Full Changelog: v1.17-hotfix.1...v1.18-hotfix.1
v1.17-hotfix.1
What's Changed
- Character sheet minimum height has been increased so that the location of the effects on the combat tab is more obvious.
- Effect string remained blank until bearer window was reinitialized. Now effect string updates in real time as intended.
- Source code cleanup and formatting standardization.
Full Changelog: v1.16...v1.17-hotfix.1
v1.16
v1.15 - Combat tab improvement
What's Changed
- Simplify combat tab by using the same code as other places where effects show up.
Full Changelog: v1.14...v1.15
v1.14
What's Changed
- Add further information to attack and damage rolls to assist other extensions.
- Simplify some shared code.
- Remove chat debug message that was accidentally left in.
Full Changelog: v1.13-test.5...v1.14
v1.13 - July ruleset updates
What's Changed
- Support new ruleset updates
- Cleanup code and move more scripts to lua files
Full Changelog: v1.12...v1.13-test.5
v1.12 - effect builder improvements
What's Changed
- Effect builder now works again.
- Misc attack bonuses can now apply only to melee or attack.
- Effects can now be dragged into advanced effect windows.
- Advanced effects can now be dragged out (drag the details button).
- Removed a ton of unused code.
Full Changelog: v1.11...v1.12
v1.11 - Special Abilities
What's Changed
- Special Abilities can now have effects added. Closes issue #13.
- Advanced Effects UI is no longer shown in read-only nodes.
Full Changelog: v1.10...v1.11