-
Notifications
You must be signed in to change notification settings - Fork 0
/
GUIPassword.cpp
477 lines (432 loc) · 15.3 KB
/
GUIPassword.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
/*
* Copyright (C) 2005-2008 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "GUIPassword.h"
#include "GUIUserMessages.h"
#include "Application.h"
#include "dialogs/GUIDialogGamepad.h"
#include "dialogs/GUIDialogKeyboard.h"
#include "dialogs/GUIDialogNumeric.h"
#include "dialogs/GUIDialogOK.h"
#include "settings/GUIDialogLockSettings.h"
#include "settings/GUIDialogProfileSettings.h"
#include "Util.h"
#include "URL.h"
#include "settings/Settings.h"
#include "settings/GUISettings.h"
#include "guilib/GUIWindowManager.h"
#include "FileItem.h"
#include "guilib/LocalizeStrings.h"
#include "utils/log.h"
CGUIPassword::CGUIPassword(void)
{
iMasterLockRetriesLeft = -1;
bMasterUser = false;
}
CGUIPassword::~CGUIPassword(void)
{}
bool CGUIPassword::IsItemUnlocked(CFileItem* pItem, const CStdString &strType)
{
// \brief Tests if the user is allowed to access the share folder
// \param pItem The share folder item to access
// \param strType The type of share being accessed, e.g. "music", "video", etc. See CSettings::UpdateSources()
// \return If access is granted, returns \e true
if (g_settings.GetMasterProfile().getLockMode() == LOCK_MODE_EVERYONE)
return true;
while (pItem->m_iHasLock > 1)
{
CStdString strLockCode = pItem->m_strLockCode;
CStdString strLabel = pItem->GetLabel();
int iResult = 0; // init to user succeeded state, doing this to optimize switch statement below
char buffer[33]; // holds 32 places plus sign character
if(g_passwordManager.bMasterUser)// Check if we are the MasterUser!
{
iResult = 0;
}
else
{
if (0 != g_guiSettings.GetInt("masterlock.maxretries") && pItem->m_iBadPwdCount >= g_guiSettings.GetInt("masterlock.maxretries"))
{ // user previously exhausted all retries, show access denied error
CGUIDialogOK::ShowAndGetInput(12345, 12346, 0, 0);
return false;
}
// show the appropriate lock dialog
CStdString strHeading = "";
if (pItem->m_bIsFolder)
strHeading = g_localizeStrings.Get(12325);
else
strHeading = g_localizeStrings.Get(12348);
iResult = VerifyPassword(pItem->m_iLockMode, strLockCode, strHeading);
}
switch (iResult)
{
case -1:
{ // user canceled out
return false;
break;
}
case 0:
{
// password entry succeeded
pItem->m_iBadPwdCount = 0;
pItem->m_iHasLock = 1;
g_passwordManager.LockSource(strType,strLabel,false);
g_settings.UpdateSource(strType, strLabel, "badpwdcount", itoa(pItem->m_iBadPwdCount, buffer, 10));
g_settings.SaveSources();
break;
}
case 1:
{
// password entry failed
if (0 != g_guiSettings.GetInt("masterlock.maxretries"))
pItem->m_iBadPwdCount++;
g_settings.UpdateSource(strType, strLabel, "badpwdcount", itoa(pItem->m_iBadPwdCount, buffer, 10));
g_settings.SaveSources();
break;
}
default:
{
// this should never happen, but if it does, do nothing
return false;
break;
}
}
}
return true;
}
bool CGUIPassword::CheckStartUpLock()
{
// prompt user for mastercode if the mastercode was set b4 or by xml
int iVerifyPasswordResult = -1;
CStdString strHeader = g_localizeStrings.Get(20075);
if (iMasterLockRetriesLeft == -1)
iMasterLockRetriesLeft = g_guiSettings.GetInt("masterlock.maxretries");
if (g_passwordManager.iMasterLockRetriesLeft == 0) g_passwordManager.iMasterLockRetriesLeft = 1;
CStdString strPassword = g_settings.GetMasterProfile().getLockCode();
if (g_settings.GetMasterProfile().getLockMode() == 0)
iVerifyPasswordResult = 0;
else
{
for (int i=1; i <= g_passwordManager.iMasterLockRetriesLeft; i++)
{
iVerifyPasswordResult = VerifyPassword(g_settings.GetMasterProfile().getLockMode(), strPassword, strHeader);
if (iVerifyPasswordResult != 0 )
{
CStdString strLabel,strLabel1;
strLabel1 = g_localizeStrings.Get(12343);
int iLeft = g_passwordManager.iMasterLockRetriesLeft-i;
strLabel.Format("%i %s",iLeft,strLabel1.c_str());
// PopUp OK and Display: MasterLock mode has changed but no no Mastercode has been set!
CGUIDialogOK::ShowAndGetInput(20076, 12367, 12368, strLabel);
}
else
i=g_passwordManager.iMasterLockRetriesLeft;
}
}
if (iVerifyPasswordResult == 0)
{
g_passwordManager.iMasterLockRetriesLeft = g_guiSettings.GetInt("masterlock.maxretries");
return true; // OK The MasterCode Accepted! XBMC Can Run!
}
else
{
g_application.getApplicationMessenger().Shutdown(); // Turn off the box
return false;
}
}
bool CGUIPassword::SetMasterLockMode(bool bDetails)
{
CProfile* profile = g_settings.GetProfile(0);
if (profile)
{
CProfile::CLock locks = profile->GetLocks();
if (CGUIDialogLockSettings::ShowAndGetLock(locks, 12360, true, bDetails))
{
profile->SetLocks(locks);
return true;
}
}
return false;
}
bool CGUIPassword::IsProfileLockUnlocked(int iProfile)
{
bool bDummy;
return IsProfileLockUnlocked(iProfile,bDummy,true);
}
bool CGUIPassword::IsProfileLockUnlocked(int iProfile, bool& bCanceled, bool prompt)
{
if (g_passwordManager.bMasterUser)
return true;
int iProfileToCheck=iProfile;
if (iProfile == -1)
iProfileToCheck = g_settings.GetCurrentProfileIndex();
if (iProfileToCheck == 0)
return IsMasterLockUnlocked(prompt,bCanceled);
else
{
CProfile *profile = g_settings.GetProfile(iProfileToCheck);
if (!profile)
return false;
if (!prompt)
return (profile->getLockMode() == LOCK_MODE_EVERYONE);
if (profile->getDate().IsEmpty() &&
(g_settings.GetMasterProfile().getLockMode() == LOCK_MODE_EVERYONE ||
profile->getLockMode() == LOCK_MODE_EVERYONE))
{
// user hasn't set a password and this is the first time they've used this account
// so prompt for password/settings
if (CGUIDialogProfileSettings::ShowForProfile(iProfileToCheck, true))
return true;
}
else
if (g_settings.GetMasterProfile().getLockMode() != LOCK_MODE_EVERYONE)
return CheckLock(profile->getLockMode(),profile->getLockCode(),20095,bCanceled);
}
return true;
}
bool CGUIPassword::IsMasterLockUnlocked(bool bPromptUser)
{
bool bDummy;
return IsMasterLockUnlocked(bPromptUser,bDummy);
}
bool CGUIPassword::IsMasterLockUnlocked(bool bPromptUser, bool& bCanceled)
{
bCanceled = false;
if (iMasterLockRetriesLeft == -1)
iMasterLockRetriesLeft = g_guiSettings.GetInt("masterlock.maxretries");
if ((LOCK_MODE_EVERYONE < g_settings.GetMasterProfile().getLockMode() && !bMasterUser) && !bPromptUser)
// not unlocked, but calling code doesn't want to prompt user
return false;
if (g_passwordManager.bMasterUser || g_settings.GetMasterProfile().getLockMode() == LOCK_MODE_EVERYONE)
return true;
if (iMasterLockRetriesLeft == 0)
{
UpdateMasterLockRetryCount(false);
return false;
}
// no, unlock since we are allowed to prompt
int iVerifyPasswordResult = -1;
CStdString strHeading = g_localizeStrings.Get(20075);
CStdString strPassword = g_settings.GetMasterProfile().getLockCode();
iVerifyPasswordResult = VerifyPassword(g_settings.GetMasterProfile().getLockMode(), strPassword, strHeading);
if (1 == iVerifyPasswordResult)
UpdateMasterLockRetryCount(false);
if (0 != iVerifyPasswordResult)
{
bCanceled = true;
return false;
}
// user successfully entered mastercode
UpdateMasterLockRetryCount(true);
return true;
}
void CGUIPassword::UpdateMasterLockRetryCount(bool bResetCount)
{
// \brief Updates Master Lock status.
// \param bResetCount masterlock retry counter is zeroed if true, or incremented and displays an Access Denied dialog if false.
if (!bResetCount)
{
// Bad mastercode entered
if (0 < g_guiSettings.GetInt("masterlock.maxretries"))
{
// We're keeping track of how many bad passwords are entered
if (1 < g_passwordManager.iMasterLockRetriesLeft)
{
// user still has at least one retry after decrementing
g_passwordManager.iMasterLockRetriesLeft--;
}
else
{
// user has run out of retry attempts
g_passwordManager.iMasterLockRetriesLeft = 0;
// Tell the user they ran out of retry attempts
CGUIDialogOK::ShowAndGetInput(12345, 12346, 0, 0);
return ;
}
}
CStdString dlgLine1 = "";
if (0 < g_passwordManager.iMasterLockRetriesLeft)
dlgLine1.Format("%d %s", g_passwordManager.iMasterLockRetriesLeft, g_localizeStrings.Get(12343));
CGUIDialogOK::ShowAndGetInput(20075, 12345, dlgLine1, 0);
}
else
g_passwordManager.iMasterLockRetriesLeft = g_guiSettings.GetInt("masterlock.maxretries"); // user entered correct mastercode, reset retries to max allowed
}
bool CGUIPassword::CheckLock(LockType btnType, const CStdString& strPassword, int iHeading)
{
bool bDummy;
return CheckLock(btnType,strPassword,iHeading,bDummy);
}
bool CGUIPassword::CheckLock(LockType btnType, const CStdString& strPassword, int iHeading, bool& bCanceled)
{
bCanceled = false;
if (btnType == LOCK_MODE_EVERYONE || strPassword.Equals("-") ||
g_settings.GetMasterProfile().getLockMode() == LOCK_MODE_EVERYONE || g_passwordManager.bMasterUser)
return true;
int iVerifyPasswordResult = -1;
CStdString strHeading = g_localizeStrings.Get(iHeading);
iVerifyPasswordResult = VerifyPassword(btnType, strPassword, strHeading);
if (iVerifyPasswordResult == -1)
bCanceled = true;
return (iVerifyPasswordResult==0);
}
bool CGUIPassword::CheckMenuLock(int iWindowID)
{
bool bCheckPW = false;
int iSwitch = iWindowID;
// check if a settings subcategory was called from other than settings window
if (iWindowID >= WINDOW_SCREEN_CALIBRATION && iWindowID <= WINDOW_SETTINGS_APPEARANCE)
{
int iCWindowID = g_windowManager.GetActiveWindow();
if (iCWindowID != WINDOW_SETTINGS_MENU && (iCWindowID < WINDOW_SCREEN_CALIBRATION || iCWindowID > WINDOW_SETTINGS_APPEARANCE))
iSwitch = WINDOW_SETTINGS_MENU;
}
if (iWindowID == WINDOW_MUSIC_FILES)
if (g_windowManager.GetActiveWindow() == WINDOW_MUSIC_NAV)
iSwitch = WINDOW_HOME;
if (iWindowID == WINDOW_MUSIC_NAV)
if (g_windowManager.GetActiveWindow() == WINDOW_HOME)
iSwitch = WINDOW_MUSIC_FILES;
if (iWindowID == WINDOW_VIDEO_NAV)
if (g_windowManager.GetActiveWindow() == WINDOW_HOME)
iSwitch = WINDOW_VIDEO_FILES;
if (iWindowID == WINDOW_VIDEO_FILES)
if (g_windowManager.GetActiveWindow() == WINDOW_VIDEO_NAV)
iSwitch = WINDOW_HOME;
switch (iSwitch)
{
case WINDOW_SETTINGS_MENU: // Settings
bCheckPW = g_settings.GetCurrentProfile().settingsLocked();
break;
case WINDOW_ADDON_BROWSER: // Addons
bCheckPW = g_settings.GetCurrentProfile().addonmanagerLocked();
break;
case WINDOW_FILES: // Files
bCheckPW = g_settings.GetCurrentProfile().filesLocked();
break;
case WINDOW_PROGRAMS: // Programs
bCheckPW = g_settings.GetCurrentProfile().programsLocked();
break;
case WINDOW_MUSIC_FILES: // Music
bCheckPW = g_settings.GetCurrentProfile().musicLocked();
break;
case WINDOW_VIDEO_FILES: // Video
bCheckPW = g_settings.GetCurrentProfile().videoLocked();
break;
case WINDOW_PICTURES: // Pictures
bCheckPW = g_settings.GetCurrentProfile().picturesLocked();
break;
case WINDOW_SETTINGS_PROFILES:
bCheckPW = true;
break;
default:
bCheckPW = false;
break;
}
if (bCheckPW)
return IsMasterLockUnlocked(true); //Now let's check the PW if we need!
else
return true;
}
bool CGUIPassword::LockSource(const CStdString& strType, const CStdString& strName, bool bState)
{
VECSOURCES* pShares = g_settings.GetSourcesFromType(strType);
bool bResult = false;
for (IVECSOURCES it=pShares->begin();it != pShares->end();++it)
{
if (it->strName == strName)
{
if (it->m_iHasLock > 0)
{
it->m_iHasLock = bState?2:1;
bResult = true;
}
break;
}
}
CGUIMessage msg(GUI_MSG_NOTIFY_ALL,0,0,GUI_MSG_UPDATE_SOURCES);
g_windowManager.SendThreadMessage(msg);
return bResult;
}
void CGUIPassword::LockSources(bool lock)
{
// lock or unlock all sources (those with locks)
const char* strType[5] = {"programs","music","video","pictures","files"};
for (int i=0;i<5;++i)
{
VECSOURCES *shares = g_settings.GetSourcesFromType(strType[i]);
for (IVECSOURCES it=shares->begin();it != shares->end();++it)
if (it->m_iLockMode != LOCK_MODE_EVERYONE)
it->m_iHasLock = lock ? 2 : 1;
}
CGUIMessage msg(GUI_MSG_NOTIFY_ALL,0,0,GUI_MSG_UPDATE_SOURCES);
g_windowManager.SendThreadMessage(msg);
}
void CGUIPassword::RemoveSourceLocks()
{
// remove lock from all sources
const char* strType[5] = {"programs","music","video","pictures","files"};
for (int i=0;i<5;++i)
{
VECSOURCES *shares = g_settings.GetSourcesFromType(strType[i]);
for (IVECSOURCES it=shares->begin();it != shares->end();++it)
if (it->m_iLockMode != LOCK_MODE_EVERYONE) // remove old info
{
it->m_iHasLock = 0;
it->m_iLockMode = LOCK_MODE_EVERYONE;
g_settings.UpdateSource(strType[i],it->strName,"lockmode","0"); // removes locks from xml
}
}
g_settings.SaveSources();
CGUIMessage msg(GUI_MSG_NOTIFY_ALL,0,0, GUI_MSG_UPDATE_SOURCES);
g_windowManager.SendThreadMessage(msg);
}
bool CGUIPassword::IsDatabasePathUnlocked(const CStdString& strPath, VECSOURCES& vecSources)
{
if (g_passwordManager.bMasterUser || g_settings.GetMasterProfile().getLockMode() == LOCK_MODE_EVERYONE)
return true;
// try to find the best matching source
bool bName = false;
int iIndex = CUtil::GetMatchingSource(strPath, vecSources, bName);
if (iIndex > -1 && iIndex < (int)vecSources.size())
if (vecSources[iIndex].m_iHasLock < 2)
return true;
return false;
}
int CGUIPassword::VerifyPassword(LockType btnType, const CStdString& strPassword, const CStdString& strHeading)
{
int iVerifyPasswordResult;
switch (btnType)
{
case LOCK_MODE_NUMERIC:
iVerifyPasswordResult = CGUIDialogNumeric::ShowAndVerifyPassword(const_cast<CStdString&>(strPassword), strHeading, 0);
break;
case LOCK_MODE_GAMEPAD:
iVerifyPasswordResult = CGUIDialogGamepad::ShowAndVerifyPassword(const_cast<CStdString&>(strPassword), strHeading, 0);
break;
case LOCK_MODE_QWERTY:
iVerifyPasswordResult = CGUIDialogKeyboard::ShowAndVerifyPassword(const_cast<CStdString&>(strPassword), strHeading, 0);
break;
default: // must not be supported, treat as unlocked
iVerifyPasswordResult = 0;
break;
}
return iVerifyPasswordResult;
}