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Release TinyECS 0.3.0 [Fix appveyor.yml]
Changes: * A components iterator that provides easy way of enumerating over all components that some entity has * Add custom debug inspectors for WorldContextsManager, EntityObserver and SystemManagerObserver types * Implement ToString() method for Entity type * Add template project for Unity3D and corresponding tutorial sample, which demonstrates how to integrate TinyECS into Unity3D * Fixed an issue "Created with GameObjectFactory entities don't have TViewComponent attached to them" #11 * Fixed an issue "Reactive systems don't response on to events that are generated with IUpdateSystem implementations" #6 * Now all reactive systems are executed after all IUpdateSystems
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