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Update Socket#send() in src/unix_dgram.js so it complies with the documentation; there is no reason to make the callback mandatory so make it optional.
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# node-unix-dgram | ||
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Communicate over UNIX datagram sockets. | ||
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## Usage | ||
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Server: | ||
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// One-shot server. Note that the server cannot send a reply; | ||
// UNIX datagram sockets are unconnected and the client is not addressable. | ||
var unix = require('unix-dgram'); | ||
var server = unix.createSocket('unix_dgram', function(buf) { | ||
console.log('received ' + buf); | ||
server.close(); | ||
}); | ||
server.bind('/path/to/socket'); | ||
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Client: | ||
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// Send a single message to the server. | ||
var message = Buffer('ping'); | ||
var client = unix.createSocket('unix_dgram'); | ||
client.on('error', console.error); | ||
client.send(message, 0, message.length, '/path/to/socket'); | ||
client.close(); | ||
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## API | ||
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Caveat emptor: events and callbacks are synchronous for efficiency reasons. | ||
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### unix.createSocket(type, [listener]) | ||
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Returns a new unix.Socket object. `type` should be `'unix_dgram'`. | ||
Throws an exception if the `socket(2)` system call fails. | ||
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The optional `listener` argument is added as a listener for the `'message'` | ||
event. The event listener receives the message as a `Buffer` object as its | ||
first argument. | ||
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### socket.bind(path) | ||
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Create a server at `path`. Emits a `'listening'` event on success or | ||
an `'error'` event if the `bind(2)` system call fails. | ||
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### socket.send(buf, offset, length, path, [callback]); | ||
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Send a message to the server listening at `path`. | ||
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`buf` is a `Buffer` object containing the message to send, `offset` is | ||
the offset into the buffer and `length` is the length of the message. | ||
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Example: | ||
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var buf = new Buffer('foobarbaz'); | ||
socket.send(buf, 3, 4, '/path/to/socket'); // Sends 'barb'. | ||
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### socket.close() | ||
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Close the socket. If the socket was bound to a path with `socket.bind()`, | ||
then you will no longer receive new messages. The file system entity | ||
(the socket file) is not automatically unlinked. |
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