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Spy Chaser

Spy Chaser is made by Robert Bedard, Dennay Bedard, Jonas Paskus and Jonathan Medina for the first Motor City June Jam. The theme of the Jam is 80's Straight To Video Action. This game is also an homage to the original 1983 arcade game Spy Hunter.

Setup

You need Node.js and npm. You should also have git installed, but it's not mandatory.

Clone the repository (or download the ZIP file)

git clone https://github.com/bobonthenet/SpyChaser.git

Install dependencies

cd SpyChaser
npm install

Run a development build...

npm start

...or a production build.

npm run production

Development builds will copy phaser.min.js together with phaser.map and phaser.js Your ES6 code will be transpiled into ES5 and concatenated into a single file. A sourcemap for your code will also be included (by default game.map.js).

Production builds will only copy phaser.min.js. Your ES6 code will be transpiled and minified using UglifyJS.

Any modification to the files inside the ./src and ./static folder will trigger a full page reload.

If you modify the contents of other files, please manually restart the server.

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SpyChaser Motor City June Jam Game

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