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Simple music player demo for the TI MSP430 LaunchPad development board.
Hacking the 3D Vision kit to work with OpenGL on Linux with GeForce-grade hardware.
A distributed rendering architecture for ray tracing huge scenes on commodity hardware.
Game code and slides for my CPGD Lua/LOVE talk.
Build script to manage compiler options for CUDA lab projects.
My second talk for CPGD about using Lua and LOVE for quick game development.