-
Notifications
You must be signed in to change notification settings - Fork 43
/
Settings.cs
72 lines (65 loc) · 1.87 KB
/
Settings.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
/*
* Copyright (C) 2011 - 2013 Voxeliq Engine - http://www.voxeliq.org - https://github.com/raistlinthewiz/voxeliq
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the Microsoft Public License (Ms-PL).
*/
namespace VoxeliqEngine.Engine
{
/// <summary>
/// Gets or sets engine specific settings.
/// </summary>
public static class Settings
{
/// <summary>
/// World related setings.
/// </summary>
public static class World
{
/// <summary>
/// Is the world infinitive?
/// </summary>
public static bool IsInfinitive { get; set; }
/// <summary>
/// Toggles infinitive world on or off.
/// </summary>
public static void ToggleInfinitiveWorld()
{
IsInfinitive = !IsInfinitive;
}
/// <summary>
/// Static world constructor.
/// </summary>
static World()
{
IsInfinitive = true;
}
}
/// <summary>
/// Debugging related settings.
/// </summary>
public static class Debugging
{
/// <summary>
/// Gets or sets if fps-graph is enabled.
/// </summary>
public static bool FPSGraphEnabled { get; set; }
/// <summary>
/// Toggles fps-graph on or off.
/// </summary>
public static void ToggleFPSGraph()
{
FPSGraphEnabled = !FPSGraphEnabled;
}
/// <summary>
/// Static Debugging constructor.
/// </summary>
static Debugging()
{
FPSGraphEnabled = false;
}
}
static Settings()
{ }
}
}