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Not correct distance between eyes in iPhone #105
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Please elaborate. Which phone? How do you know the eye distance is incorrect? Which viewer? |
@borismus I seen your samples. And double image in cardboard.app. If used custom profile - it's ok. But in other apps image is good. How can fix in webvr-manager? |
I can confirm this and offer some insight:
That said, having tested that solution, it's not a sufficient fix. The source of specs for I suspect this is related to #102. |
@borismus Have you considered using |
Would avail* solve the problem? You mention in your other post that there On Wed, Jan 20, 2016 at 1:40 PM Brian Chirls notifications@github.com
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No, I don't think I think we need to check both |
Hi! Yes, i fixed this part: Detect device = iPhone5 Whatever. I see double image if i used: CardboardV1 or CardboardV2 |
It looks to me like #103 fixed this. It's using @iRomano can you confirm? @borismus Perhaps this is a good time to update the gh-pages branch? |
@brianchirls P.S. |
@iRomano: Thank @btco for this one. Getting three.js r74 to work here is a whole other project. There is an ongoing discussion here: |
@brianchirls Thank you for the link. |
Assuming it's related to r74 and closing. |
@borismus: I don't believe this is specifically related to r74. It was mostly fixed by #103, but there are at least a couple outstanding cases, including iPhones with Display Zoom turned on (see #102). And I think the default iPhone and Android devices are sometimes way off because the distortion is not centered...or something. Not sure. |
Hi
When i'm watching your samples on iPhone, it have not correct distance between eyes.
How fix it?
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