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Thanks for reporting. Do you know if any change needs to be made on Gamescope's side? I don't have any game to test with, so I can't really do much other than ask questions and have someone test it for me.
Describe the bug
Wine-GE always enables FSR unless the environment variable
WINE_FULLSCREEN_FSR
equals0
.To Reproduce
Suggested solution
Bottles to set the environment variable
WINE_FULLSCREEN_FSR
to value0
when FSR is disabled in the UI.The text was updated successfully, but these errors were encountered: