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Customizing nightmarish experience #11

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WaffleBoyTom opened this issue Jan 20, 2024 · 1 comment
Open

Customizing nightmarish experience #11

WaffleBoyTom opened this issue Jan 20, 2024 · 1 comment

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@WaffleBoyTom
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So I think the user should be able to choose how horrible his experience is. Like we'd have an env var define in the package that would define the frequency of the annoying stuff maybe ?
1 Nightmare
2 I love Pain
3 Stroke Inducing

names to be determined (wip)

WaffleBoyTom added a commit that referenced this issue Jan 28, 2024
…ged based on probability, could customize further with env var see issue #11
@WaffleBoyTom
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the difficulty can now be set from the NOPs menu using the QTDialog

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