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chore: continued progress on shrine donations
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10 changes: 7 additions & 3 deletions
10
Ultima5Redux/MapUnits/TurnResults/SpecificTurnResults/ScriptTurnResults/BoostKarmaByMoney.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,9 +1,13 @@ | ||
using Ultima5Redux.Maps; | ||
using Ultima5Redux.References.Maps; | ||
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namespace Ultima5Redux.MapUnits.TurnResults.SpecificTurnResults.ScriptTurnResults { | ||
public class BoostKarmaByMoney : CutOrIntroSceneScriptLineTurnResult { | ||
public BoostKarmaByMoney(CutOrIntroSceneScriptLine scriptLine) : base(TurnResultType.Script_BoostKarmaByMoney, | ||
TurnResulActionType.ActionAlreadyPerformed, scriptLine) { | ||
} | ||
public ShrineReference ShrineReference { get; } | ||
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public BoostKarmaByMoney(CutOrIntroSceneScriptLine scriptLine, ShrineReference shrineReference) : base( | ||
TurnResultType.Script_BoostKarmaByMoney, | ||
TurnResulActionType.ActionAlreadyPerformed, scriptLine) => | ||
ShrineReference = shrineReference; | ||
} | ||
} |
10 changes: 7 additions & 3 deletions
10
Ultima5Redux/MapUnits/TurnResults/SpecificTurnResults/ScriptTurnResults/PromptShrineGold.cs
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,9 +1,13 @@ | ||
using Ultima5Redux.Maps; | ||
using Ultima5Redux.References.Maps; | ||
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namespace Ultima5Redux.MapUnits.TurnResults.SpecificTurnResults.ScriptTurnResults { | ||
public class PromptShrineGold : CutOrIntroSceneScriptLineTurnResult { | ||
public PromptShrineGold(CutOrIntroSceneScriptLine scriptLine) : base(TurnResultType.Script_PromptShrineGold, | ||
TurnResulActionType.ActionRequired, scriptLine) { | ||
} | ||
public ShrineReference ShrineReference { get; } | ||
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public PromptShrineGold(CutOrIntroSceneScriptLine scriptLine, ShrineReference shrineReference) : base( | ||
TurnResultType.Script_PromptShrineGold, | ||
TurnResulActionType.ActionRequired, scriptLine) => | ||
ShrineReference = shrineReference; | ||
} | ||
} |
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