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feat: basic commands for BoostStats and ScreenEffect
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9 changes: 9 additions & 0 deletions
9
Ultima5Redux/MapUnits/TurnResults/SpecificTurnResults/ScriptTurnResults/BoostStats.cs
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Original file line number | Diff line number | Diff line change |
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using Ultima5Redux.Maps; | ||
|
||
namespace Ultima5Redux.MapUnits.TurnResults.SpecificTurnResults.ScriptTurnResults { | ||
public class BoostStats : CutOrIntroSceneScriptLineTurnResult { | ||
public BoostStats(CutOrIntroSceneScriptLine scriptLine) : base(TurnResultType.Script_BoostStats, | ||
TurnResulActionType.ActionRequired, scriptLine) { | ||
} | ||
} | ||
} |
9 changes: 9 additions & 0 deletions
9
Ultima5Redux/MapUnits/TurnResults/SpecificTurnResults/ScriptTurnResults/ScreenEffect.cs
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
using Ultima5Redux.Maps; | ||
|
||
namespace Ultima5Redux.MapUnits.TurnResults.SpecificTurnResults.ScriptTurnResults { | ||
public class ScreenEffect : CutOrIntroSceneScriptLineTurnResult { | ||
public ScreenEffect(CutOrIntroSceneScriptLine scriptLine) : base(TurnResultType.Script_ScreenEffect, | ||
TurnResulActionType.ActionRequired, scriptLine) { | ||
} | ||
} | ||
} |
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