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Unreal-DeformerGraph-ExtraNodes

This is an Unreal Engine plugin that demonstrates how to extend the Deformer Graph Editor with new nodes. Drop /Plugins into your project folder and build.

Two new nodes will be available:

  • GetBoneMatrix_BonusNode: Given a joint name returns get the joint's global (world) transformation. The transformation can be inverted with an optional checkbox.
  • GetBoneId_BonusNode: Given a joint name returns its global index.

Tested on Unreal-Engine 5.1

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An Unreal Engine plugin that extends the Deformer Graph Editor with new nodes

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