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RealmClient can send packet before ConnectionStateChanged == Connected event fired #12

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brainster-one opened this issue Mar 28, 2012 · 1 comment
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@brainster-one
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Prevent user to send packets before connection established.

(Hard way: Store all patcjets which user send, and send it when connection established)

@ghost ghost assigned brainster-one Apr 3, 2012
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