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Tile entity transports don't work #15

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MostAwesomeDude opened this issue Dec 15, 2010 · 1 comment
Closed

Tile entity transports don't work #15

MostAwesomeDude opened this issue Dec 15, 2010 · 1 comment

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@MostAwesomeDude
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There's some weird gzip-related thing keeping chests and other tile entities from going over the wire correctly.

@MostAwesomeDude
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Figured it out. Tiles need the full gzip headers; they can't just be compressed with zlib and sent raw. Chests and signs work, and other tiles will be wired up as they are figured out.

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