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A tiled, turn-based strategy game built with impactJS based on Advanced Wars for GBA

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brendandebeasi/advanceD-wars

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AdvanceD Wars

A turn-based strategy game built with impactJS. A "Brother's DeBeasi" game.

Nightly Build

http://aw.debea.si/

Developer Resources

TODO

  • Create subclasses of EntityUnit for each unit type (mech, infantry, etc)
  • Figure out more efficient way of calculating grid movements
  • Update graphics to be 64x64 (Consider creating 128x128 versions too for retina)
  • Build menu system
  • Create attack system
  • Various UI additions
  • Multiplayer, preferrably using WebSockets and Node
  • Create website for people to get matched up and play against each other
  • Add support for touch events / mobile devices (http://impactjs.com/documentation/ios/overview)
  • Polish

Known Bugs

  • Mouse event doesn't fire when clicking on units, only space

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A tiled, turn-based strategy game built with impactJS based on Advanced Wars for GBA

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