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build/ |
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The MIT License (MIT) | ||
Copyright (c) 2012 Brewster Inc., Matt Morgan, John Crepezzi | ||
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Permission is hereby granted, free of charge, to any person obtaining | ||
a copy of this software and associated documentation files (the | ||
"Software"), to deal in the Software without restriction, including | ||
without limitation the rights to use, copy, modify, merge, publish, | ||
distribute, sublicense, and/or sell copies of the Software, and to | ||
permit persons to whom the Software is furnished to do so, subject to | ||
the following conditions: | ||
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The above copyright notice and this permission notice shall be | ||
included in all copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE | ||
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION | ||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION | ||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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all: build | ||
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build: | ||
node-gyp rebuild |
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# Magick | ||
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ImageMagick bindings for Node.js. | ||
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## Installation | ||
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``` bash | ||
$ npm install magick | ||
``` | ||
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## Usage | ||
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``` javascript | ||
var fs = require('fs'); | ||
var magick = require('magick'); | ||
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// Load the file data into Magick | ||
var data = fs.readFileSync('./image.jpg'); | ||
var file = new magick.File(data); | ||
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// Perform operations | ||
file.setFormat('PNG'); | ||
file.opacity(0.5); | ||
file.resize(200, 250); | ||
file.blur(5); | ||
file.paint(5); | ||
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// Get file and release memory | ||
var buffer = file.getBuffer(); | ||
file.release(); | ||
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// Write to new file | ||
fs.writeFileSync('./image-altered.png', buffer); | ||
``` | ||
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## License | ||
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Magick is distributed under the MIT License. See | ||
[LICENSE](https://github.com/brewster/magick/blob/master/LICENSE) for more | ||
details. |
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{ | ||
'targets': [ | ||
{ | ||
'conditions': [ | ||
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[ | ||
'OS=="win"', | ||
{ | ||
# no windows support | ||
}, | ||
{ | ||
'libraries': [ | ||
'<!@(pkg-config --static --libs MagickWand)', | ||
] | ||
} | ||
], | ||
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[ | ||
'OS=="mac"', | ||
{ | ||
'xcode_settings': { | ||
'OTHER_CFLAGS': [ | ||
'<!@(pkg-config --static --cflags MagickWand)', | ||
'-Wall' | ||
], | ||
'GCC_ENABLE_CPP_EXCEPTIONS': 'YES', | ||
'GCC_ENABLE_CPP_RTTI': 'YES' | ||
} | ||
}, | ||
{ | ||
'cflags': [ | ||
'<!@(pkg-config --static --cflags MagickWand)', | ||
'-Wall' | ||
], | ||
'cflags_cc!': [ | ||
'-fno-rtti', | ||
'-fno-exceptions' | ||
] | ||
} | ||
] | ||
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], | ||
'target_name': 'magick', | ||
'sources': [ | ||
'src/image_wrap.cc', | ||
'src/file.cc', | ||
'src/magick.cc' | ||
] | ||
} | ||
] | ||
} |
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{ | ||
"name": "magick", | ||
"version": "0.0.1", | ||
"description": "ImageMagick bindings for Node.js", | ||
"homepage": "https://github.com/brewster/magick", | ||
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"repository": { | ||
"type": "git", | ||
"url": "https://github.com/brewster/magick" | ||
}, | ||
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"main": "./build/Release/magick", | ||
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"dependencies": { | ||
"node-gyp": "~ 0.4.5" | ||
}, | ||
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"scripts": { | ||
"install": "node-gyp rebuild" | ||
}, | ||
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"license": "MIT" | ||
} |
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#define BUILDING_NODE_EXTENSION | ||
#include "file.h" | ||
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void File::Init(v8::Handle<v8::Object> target) { | ||
// Get ready | ||
ImageWrap::Init(); | ||
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// Get a template for the C++ object we're wrapping | ||
v8::Local<v8::FunctionTemplate> tplate = v8::FunctionTemplate::New(New); | ||
tplate->SetClassName(v8::String::NewSymbol("File")); | ||
tplate->InstanceTemplate()->SetInternalFieldCount(1); | ||
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// Set the getString method on the prototype | ||
v8::Local<v8::ObjectTemplate> proto = tplate->PrototypeTemplate(); | ||
proto->Set(v8::String::NewSymbol("getBuffer"), | ||
v8::FunctionTemplate::New(GetBuffer)->GetFunction() | ||
); | ||
proto->Set(v8::String::NewSymbol("release"), | ||
v8::FunctionTemplate::New(Release)->GetFunction() | ||
); | ||
proto->Set(v8::String::NewSymbol("dimensions"), | ||
v8::FunctionTemplate::New(Dimensions)->GetFunction() | ||
); | ||
proto->Set(v8::String::NewSymbol("setFormat"), | ||
v8::FunctionTemplate::New(SetFormat)->GetFunction() | ||
); | ||
proto->Set(v8::String::NewSymbol("resize"), | ||
v8::FunctionTemplate::New(Resize)->GetFunction() | ||
); | ||
proto->Set(v8::String::NewSymbol("crop"), | ||
v8::FunctionTemplate::New(Crop)->GetFunction() | ||
); | ||
proto->Set(v8::String::NewSymbol("resizeToFill"), | ||
v8::FunctionTemplate::New(ResizeToFill)->GetFunction() | ||
); | ||
proto->Set(v8::String::NewSymbol("opacity"), | ||
v8::FunctionTemplate::New(Opacity)->GetFunction() | ||
); | ||
proto->Set(v8::String::NewSymbol("blur"), | ||
v8::FunctionTemplate::New(Blur)->GetFunction() | ||
); | ||
proto->Set(v8::String::NewSymbol("charcoal"), | ||
v8::FunctionTemplate::New(Charcoal)->GetFunction() | ||
); | ||
proto->Set(v8::String::NewSymbol("paint"), | ||
v8::FunctionTemplate::New(Paint)->GetFunction() | ||
); | ||
proto->Set(v8::String::NewSymbol("sepia"), | ||
v8::FunctionTemplate::New(Sepia)->GetFunction() | ||
); | ||
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// Set the constructor on the module | ||
target->Set( | ||
v8::String::NewSymbol("File"), | ||
v8::Persistent<v8::Function>::New(tplate->GetFunction()) | ||
); | ||
} | ||
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v8::Handle<v8::Value> File::GetBuffer(const v8::Arguments &args) { | ||
char *result; | ||
size_t length; | ||
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File *thisOne = node::ObjectWrap::Unwrap<File>(args.This()); | ||
thisOne->image->GetBlob(result, length); | ||
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// We want to make sure we get a fast-buffer back | ||
// see: http://sambro.is-super-awesome.com/category/node-js/ | ||
node::Buffer *slowBuffer = node::Buffer::New(result, length); | ||
v8::Local<v8::Object> globalObj = v8::Context::GetCurrent()->Global(); | ||
v8::Local<v8::Function> bufferConstructor = | ||
v8::Local<v8::Function>::Cast(globalObj->Get(v8::String::New("Buffer"))); | ||
v8::Handle<v8::Value> constructorArgs[3] = | ||
{ slowBuffer->handle_, v8::Integer::New(length), v8::Integer::New(0) }; | ||
v8::Local<v8::Object> actualBuffer = | ||
bufferConstructor->NewInstance(3, constructorArgs); | ||
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MagickRelinquishMemory(result); // can also be delete[] result | ||
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v8::HandleScope scope; | ||
return scope.Close(actualBuffer); | ||
} | ||
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v8::Handle<v8::Value> File::Release(const v8::Arguments &args) { | ||
File *thisOne = node::ObjectWrap::Unwrap<File>(args.This()); | ||
thisOne->ReleaseImage(); | ||
v8::HandleScope scope; | ||
return scope.Close(v8::Undefined()); | ||
} | ||
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v8::Handle<v8::Value> File::Dimensions(const v8::Arguments &args) { | ||
File *thisOne = node::ObjectWrap::Unwrap<File>(args.This()); | ||
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char *orig; | ||
thisOne->image->GetDimensionString(orig); | ||
v8::Local<v8::String> dim = v8::String::New(orig); | ||
delete[] orig; | ||
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v8::HandleScope scope; | ||
return scope.Close(dim); | ||
} | ||
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v8::Handle<v8::Value> File::SetFormat(const v8::Arguments &args) { | ||
File *thisOne = node::ObjectWrap::Unwrap<File>(args.This()); | ||
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v8::String::AsciiValue format(args[0]); | ||
thisOne->image->SetFormat(*format); | ||
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v8::HandleScope scope; | ||
return scope.Close(v8::Undefined()); | ||
} | ||
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v8::Handle<v8::Value> File::Resize(const v8::Arguments &args) { | ||
int desiredWidth = args[0]->NumberValue(); | ||
int desiredHeight = args[1]->NumberValue(); | ||
File *thisOne = node::ObjectWrap::Unwrap<File>(args.This()); | ||
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thisOne->image->Resize(desiredWidth, desiredHeight); | ||
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v8::HandleScope scope; | ||
return scope.Close(v8::Undefined()); | ||
} | ||
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v8::Handle<v8::Value> File::Crop(const v8::Arguments &args) { | ||
int desiredWidth = args[0]->NumberValue(); | ||
int desiredHeight = args[1]->NumberValue(); | ||
File *thisOne = node::ObjectWrap::Unwrap<File>(args.This()); | ||
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thisOne->image->Crop(desiredWidth, desiredHeight); | ||
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v8::HandleScope scope; | ||
return scope.Close(v8::Undefined()); | ||
} | ||
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v8::Handle<v8::Value> File::ResizeToFill(const v8::Arguments &args) { | ||
int desiredWidth = args[0]->NumberValue(); | ||
int desiredHeight = args[1]->NumberValue(); | ||
File *thisOne = node::ObjectWrap::Unwrap<File>(args.This()); | ||
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thisOne->image->ResizeToFill(desiredWidth, desiredHeight); | ||
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v8::HandleScope scope; | ||
return scope.Close(v8::Undefined()); | ||
} | ||
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v8::Handle<v8::Value> File::Opacity(const v8::Arguments &args) { | ||
float desiredOpacity = args[1]->NumberValue(); | ||
File *thisOne = node::ObjectWrap::Unwrap<File>(args.This()); | ||
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thisOne->image->Opacity(desiredOpacity); | ||
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v8::HandleScope scope; | ||
return scope.Close(v8::Undefined()); | ||
} | ||
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v8::Handle<v8::Value> File::Blur(const v8::Arguments &args) { | ||
int sigma = args[0]->NumberValue(); | ||
int radius = 0; | ||
if (args[1]->IsNumber()) { | ||
radius = args[1]->NumberValue(); | ||
} | ||
File *thisOne = node::ObjectWrap::Unwrap<File>(args.This()); | ||
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thisOne->image->Blur(sigma, radius); | ||
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v8::HandleScope scope; | ||
return scope.Close(v8::Undefined()); | ||
} | ||
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v8::Handle<v8::Value> File::Charcoal(const v8::Arguments &args) { | ||
int sigma = args[0]->NumberValue(); | ||
int radius = 0; | ||
if (args[1]->IsNumber()) { | ||
radius = args[1]->NumberValue(); | ||
} | ||
File *thisOne = node::ObjectWrap::Unwrap<File>(args.This()); | ||
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thisOne->image->Charcoal(sigma, radius); | ||
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v8::HandleScope scope; | ||
return scope.Close(v8::Undefined()); | ||
} | ||
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v8::Handle<v8::Value> File::Paint(const v8::Arguments &args) { | ||
int radius = 0; | ||
if (args[0]->IsNumber()) { | ||
radius = args[0]->NumberValue(); | ||
} | ||
File *thisOne = node::ObjectWrap::Unwrap<File>(args.This()); | ||
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thisOne->image->Paint(radius); | ||
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v8::HandleScope scope; | ||
return scope.Close(v8::Undefined()); | ||
} | ||
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v8::Handle<v8::Value> File::Sepia(const v8::Arguments &args) { | ||
int threshold = args[0]->NumberValue(); | ||
File *thisOne = node::ObjectWrap::Unwrap<File>(args.This()); | ||
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thisOne->image->Sepia(threshold); | ||
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v8::HandleScope scope; | ||
return scope.Close(v8::Undefined()); | ||
} | ||
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v8::Handle<v8::Value> File::New(const v8::Arguments &args) { | ||
File* thisOne = new File(); | ||
thisOne->Wrap(args.This()); | ||
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v8::Local<v8::Object> buffer = args[0]->ToObject(); | ||
char *data = node::Buffer::Data(buffer); | ||
size_t length = node::Buffer::Length(buffer); | ||
thisOne->image = new ImageWrap((void *) data, length); | ||
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return args.This(); | ||
} | ||
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ImageWrap* File::GetImageWrap(void) { | ||
return this->image; | ||
} | ||
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void File::ReleaseImage() { | ||
if (this->image) { | ||
delete this->image; | ||
this->image = 0; | ||
} | ||
} | ||
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File::~File() { | ||
this->ReleaseImage(); | ||
} |
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