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  1. Simple example of Smooth Particle Hy... Simple example of Smooth Particle Hydrodynamics using Unity Jobs and Burst
    1
    // Smooth Particle Hydrodynamics using burst
    2
    // Requires native collections which is removed from unity 2020/2019. This has to be manually installed
    3
    // https://forum.unity.com/threads/visibility-changes-for-preview-packages-in-2020-1.910880/
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    // Burst and Mathematics needed
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    // @brianasu
  2. unity-ray-marching unity-ray-marching Public

    Ray marching for rendering 3D noise and textures in Unity 3D. Requires Unity 4.5.0 pro

    C# 123 35

  3. unity-voxelizer unity-voxelizer Public

    Utility library to voxelize meshes in Unity

    C# 58 14

  4. water-ripple water-ripple Public

    Simple GPU water ripples in Unity 5.

    GLSL 27 4

  5. 2d-pixelshadows 2d-pixelshadows Public

    2D per pixel shadow maps

    GLSL 19 6