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Bridge Compiles To Bridge Folder #626

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outercloudstudio opened this issue Sep 26, 2022 · 1 comment
Closed

Bridge Compiles To Bridge Folder #626

outercloudstudio opened this issue Sep 26, 2022 · 1 comment
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@outercloudstudio
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outercloudstudio commented Sep 26, 2022

Summary
My bridge nightly editor all of a sudden began compiling to my bridge folder instead of com.mojang and I can not get it to go back even after resetting the browser, restarting bridge, resetting output folder, bridge folder, and so on.

To Reproduce
I honestly do not know what to do to reproduce this as I myself can not. I assume you try to create a project and compile it to a com.mojang folder.

Observed behavior
A developement_behaviours and resource folder apear in the bridge folder.
Expected behavior
These folders should apear in designated com.mojang folder.

Platform (please complete the following information):

  • OS: Windows 10
  • App Version: 2.3.3
@outercloudstudio outercloudstudio added the bug Something isn't working label Sep 26, 2022
@solvedDev solvedDev self-assigned this Sep 27, 2022
@solvedDev solvedDev added this to the v2.3.X milestone Sep 27, 2022
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This bug is actually a consequence of the pack indexer becoming so much faster. There's currently a race condition where we create the dash compiler service (depending on how long the pack indexer takes) before the com.mojang folder was setup

solvedDev added a commit that referenced this issue Sep 27, 2022
solvedDev added a commit that referenced this issue Oct 15, 2022
* upd: add more title fields to schemas

towards #508

* upd: change custom geometry block preset to create full 16x16 block

closes #536

* upd: format preset files

* fix: support decimal values in block ticking component range

* upd: add allowMultiple property to function schema

* Fix: Subcommands not parsing selectors

* Fix: Negating score data

* feat: schema for molang language

proposed format for molang language auto-completions and validation
towards #124

* Fix: allow multiple argument, json data not being reconstructed

* upd: Update zh_CN locales to v2.3.3 latest version (#613)

* fix: file downloads from tree editor

Done some testing and this change doesn't seem to break any other systems

* upd: new molang schema format

* Fix: tickingarea command argument radius has wrong type

* Fix: Usernames allowed in selectors

* Fix: Clone command destination and end arguments

* Fix: [] with @ in front not being properly constructed

* fix: issue with importing UI components from other UI components
closes #595

* upd: improved molang schema format

* fix: error when sometimes opening directory viewer context menu on touch devices

* fix: getProjectAuthors extension API

* fix: issue where data sometimes wasn't properly refreshed after an update
closes #620

* fix(bbmodel): error upon choosing texture location
closes #615

* perf(bbmodel): speed up model imports

* fix(bbmodel): use correct model_identifier

* upd: bump vite

* upd: better fallback font when roboto fails to load

* feat(DirectoryViewer): import file action

* upd: latest stable format version

* feat: optimize pack indexing performance
Results in up to 60x faster indexing of all project files in real world, large projects.
This means that a project which previously took 1 minute to index, now roughly takes 1s.

* fix: remove unused imports

* upd: bump dash
This update makes Dash more than 2x faster

* fix: type error

* fix: actually fix type error

* upd: data to latest preview + versioning for recipe schema

closes #357

* upd: optimize installing files from extensions

* upd: bump dash
closes #626

* fix: dash should be readonly

* fix: await com.mojang folder being available before creating dash service

* upd: script module creation to latest preview

* upd: requires matcher to support new script module names

* upd: data to latest preview

* upd: exp toggle "Enable GameTest Framework" -> "Beta APIs"

* fix: remove generated_with from manifest if disabled

* fix: typo

* upd: Dutch translations

* fix: preset window icon colors

closes #622

* fix: file import folder name (#634)

* fix: virtual project activation

* upd: packages

* upd: bump dash-compiler
Enables our latest performance improvements on bridge.'s nightly build.

* upd: efficient file copying (inactive)
Not sure why this is slower than manually calling readFile & writeFile...

* feat(IframeApi): project.getItemPreview

* upd: add codeflow badge

* fix: display badges inline

* feat: setting to enable/disable com.mojang project loading

* fix: error upon opening new file window (#637)

* fix(CodeflowBadge): use target blank

* upd(ProjectChooser): load all projects button now also works for com.mojang projects (#641)

* feat: always show available compiler plugin names (#636)

* feat: no mobile toolbar (#640)

* feat: no mobile toolbar

* upd: add bridge. logo & version number back

* upd: click on bridge. logo opens changelog window
Removed version number at the bottom of the sidebar. It caused weird overflow behavior and didn't behave as previously within the toolbar.

* fix: remove unnecessary v-if

* fix: infinite loading after first setting up com.mojang folder

* fix: also set new _hasComMojangHandle property correctly

* upd(ComMojang): remove double prompt (#644)

* upd(Extensions): only allow global installations on HomeView (#647)

* feat: tab switching actions (#646)

* feat: auto save setting (#645)

* feat: auto save setting

* feat: auto-save upon switching tabs

* fix: don't trigger auto-save for handles without parent context

* fix: don't disable bridge. predictions by default (yet)

* v2.3.4

* upd: add 1.19.50 format version

Co-authored-by: Joelant05 <64587014+Joelant05@users.noreply.github.com>
Co-authored-by: Outer Cloud Studio <outercloudstudio@gmail.com>
Co-authored-by: 方法放寒假 <40489495+MiemieMethod@users.noreply.github.com>
Co-authored-by: outercloudstudio <60296487+outercloudstudio@users.noreply.github.com>
Co-authored-by: Pascal <pascal.de.heij12@gmail.com>
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