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"creative_group" in menu_category should be "group" #715

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ihategravel2 opened this issue Nov 8, 2022 · 1 comment
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"creative_group" in menu_category should be "group" #715

ihategravel2 opened this issue Nov 8, 2022 · 1 comment
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@ihategravel2
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ihategravel2 commented Nov 8, 2022

The name used in the changelog was was actually wrong. The correct way is just "group". None of this is documented but I learned this from Jannis (Blockbench) who used this correct way in the block wizzard.

@ihategravel2 ihategravel2 added the bug Something isn't working label Nov 8, 2022
@ihategravel2 ihategravel2 changed the title "creative_group" in menu_category should be "group "creative_group" in menu_category should be "group" Nov 8, 2022
@solvedDev solvedDev added this to the v2.4.0 milestone Nov 9, 2022
@Joelant05
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@Joelant05 Joelant05 self-assigned this Nov 12, 2022
@Joelant05 Joelant05 mentioned this issue Nov 12, 2022
solvedDev added a commit that referenced this issue Nov 12, 2022
## Features:

### Blockbench Integration (#690)
bridge. now natively integrates Blockbench. We use a [custom built fork of Blockbench](https://github.com/bridge-core/blockbench) that can communicate directly with bridge. to make the experience as smooth as possible. Opening a model opens all connected files automatically and file saving will just work and re-compile your changes automatically.

### iframe API (#690)
We have added several new capabilities to our iframe API to make the Blockbench integration possible. You can read more about this API [on our new docs](https://bridge-core.app/extensions/iframe-api/index.html).
- Added new "fs.readAsDataUrl" trigger
- Added "packIndexer.find" trigger
- Added "packIndexer.getFile" trigger
- Added "tab.setIsUnsaved" trigger
- Added "tab.setIsLoading" trigger

### More Efficient Importers (#702, #718)
All ZIP importers now use a streaming solution that is slightly faster and more memory efficient.

### Tree Editor Documentation (#717)
You can now right click parts of your JSON to see documentation when it is available.

### Tree Editor Location Bar (#724)
You can now use the tree editor's new location bar to navigate through large files.

### Dash v0.10.7 (a0e8950)
This update to Dash comes with another set of significant performance optimizations. We are seeing improvements on real projects of anywhere between 20%-50% faster full builds.

## Changes:
- Updated vanilla data to latest Minecraft Preview
- Removed new execute command from experimental gameplay for Minecraft 1.19.50+ (8bbd0e9)
- Zipping directories is now faster (#698)
- ".brproject" files no longer include the "builds" folder (#699)
- Updated Japanese translations (#703; Thanks to @toka7290)
- Updated 1.19.40 script types (bridge-core/editor-packages#30)

## Fixes:
- Fixed sounds not stopping upon closing sound player (#708)
- bridge. now works properly when used offline (#697)
- Removed stale data package (#719)
- Added "enterkeyhint" to tree editor inputs (#719) 
- Fixed fullscreen action visibility (#722)
- Fixed custom command schema generation (#723)
- Made file/folder dropping possible while windows are visible (#714)
- Arrays are now handled correctly within the tree editor (#716)
- Better errors upon custom command schema generation failure (#725)
- Correct block description schema where "creative_group" should be "group" (#715)
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