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03-PLAYER.scd
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03-PLAYER.scd
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// Wherever We Are (2012-2014)
// piece for laptop orchestra
//
// PLAYER 3
/*
DO ONCE:
Write in the IP address of the destination (projection laptop). IP address needs to be a string (between double quotes), for example: "129.210.101.32". You may also use the name of the computer in the local network, for example "sclork-01.local". Save the changes.
HOW TO RUN: SELECT ALL (ctrl+A), EVALUATE (ctrl+Enter)
A preferable alternative is to simply run the following command from a terminal (without even opening this file):
sclang XX-PLAYER.scd
(where XX is the player number, with a leading zero, like 01-PLAYER.scd, 02-PLAYER.scd, etc)
*/
{
~player = 3;
("PLAYER NUMBER: " ++ ~player).postln;
1/2.wait;
~destination = "sclork-01.local";
("DESTINATION IP: " ++ ~destination).postln;
1/2.wait;
"Wherever_We_Are_FULL_TEXT.scd".loadRelative;
1/2.wait;
"LOADING SAMPLES...".postln;
"Wherever_We_Are_SYNTH.scd".loadRelative;
5.wait;
"Wherever_We_Are_PLAYER_SETTINGS.scd".loadRelative;
"END".postln;
}.fork;