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Canvas Everywhere

A library intended to simplify creating other libraries that draw onto a canvas.

Installation

npm install canvas-everywhere

If running on node, also install canvas:

npm install canvas

Overview

Canvas everywhere is a simple wrapper around canvas that allows libraries that rely on canvas to be written in a platform agnostic manner. When running on node, the canvas library will be used. When running in the browser, document.createElement('canvas') will be used.

Canvas everywhere relies on having canvas installed when using with node. Canvas is is marked as a peer dependency, but note that it is only required for node - when used in a browser context, a canvas dom element will be created instead.

Usage

// commonjs
const { createCanvas, loadImage } = requrie('canvas-everywhere');

// es module
import { createCanvas, loadImage } from 'canvas-everywhere';

// initial width and height must be given, but they can be changed
// later by setting the width and height properties of the canvas.
const canvas = createCanvas(400, 600);
const ctx = canvas.getContext('2d');
ctx.fillStyle = '#baddad';
ctx.fillRect(0, 0, canvas.width, canvas.height);

loadImage('path/to/image.png').then((img) => {
  ctx.drawImage(img, 0, 0);
});

Testing

npm run test

This runs the test suite using jest. canvas must be installed in order for the tests to pass.

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