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Empty objects still show up in the stringified Quest
onEnter after a dialog speaker creates a new speaker line instead of a dialog line
Typing an open paren does not add a matching close paren
onEnter after an emote line always adds a new emote line, even when shifted, even when a blank line comes between, and even when at the end of a current emote line that is just the prefix (should get autodeleted)
The text was updated successfully, but these errors were encountered:
The text was updated successfully, but these errors were encountered: