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Update to 3.0.2 #5
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It's on my urgent TODO, but my job takes almost all my time. I'll get to it ASAP. Thanks for your patience. |
My naive approach to get this binding working with 3.0.2/3.0.3: replace the glfw src folder with the new sources. Im currently investigating this error but I'm stuck. OS X 10.9 with the new XCode version brings some major changes:
Some thoughts:
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I'm not sure about your specific build problem, but I can explain a bit about why I haven't updated bindings-GLFW yet. GLFW (the C library) uses cmake to build a config.h suitable for your system. We don't want to require users to have cmake to build bindings-GLFW, so we generated config.h files on the three OSes we care about, and select the proper one at build time. But every time a new version of GLFW is released, I need to generate new config.h files, and I don't have Windows or OS X. In the near future, I'll just ask friends with access to Windows and OS X to generate those files for me so that I can get a new bindings-GLFW out. That may resolve your issues. Sorry for the delay. :( |
Hi there, Currently I spend serval hours to snipe down this annoying build failure: My current state:
I'm not very familiar with OS X development (especially ObjC) and to the depth of haskell building, but I guess there are problems with the dynamic linking to the ObjC Runtime on the ghc/ghci side. I'm not sure if this is really fixable with project side building flags. I naivly tried I will keep trying ;) Edit: my build log |
quick update: I managed to build the current ghc HEAD with an brew installed gcc48 with an brew ghc-7.6.3 for bootstrapping the build. With this ghc version and with gcc48 I was able to built bindings-GLFW to a usable library. This is now nearly the build environment before 10.9, based on gcc. No real progress so far. Sadly I wasn't able to build the ghc HEAD with clang, so I can't predict any behavior with ghc-7.8 on OS X 10.9. But I changed the installed snapshot ghc settings to use clang instead of ghc48 (settings located in: |
further progress captured here #7 : |
request for #5 with recent glfw-3.0.3 version
Currently on Mac OS 10.9 (Mavericks), I get this error when building:
This has been fixed in the 3.0.2 release of GLFW, any chance you could update to it?
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