You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
With #24 resolved, you can now layer Map Tacks on top of NQ/CQUI and other general UI mods. Those mods have different icon options (notably the individual wonder icons, see #19). Thus, player maps might have icons outside the currently supported range. The typing and styling fuctions (MapTacksType, MapPinFlag.SetColor, MapPinFlag.SetFlagUnitEmblem) should recognize and adapt to a wider range of icons: at least wonder icons, and ideally anything that could reasonably fit on a pin head.
The text was updated successfully, but these errors were encountered:
With #24 resolved, you can now layer Map Tacks on top of NQ/CQUI and other general UI mods. Those mods have different icon options (notably the individual wonder icons, see #19). Thus, player maps might have icons outside the currently supported range. The typing and styling fuctions (
MapTacksType
,MapPinFlag.SetColor
,MapPinFlag.SetFlagUnitEmblem
) should recognize and adapt to a wider range of icons: at least wonder icons, and ideally anything that could reasonably fit on a pin head.The text was updated successfully, but these errors were encountered: