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function neko() { | ||
var nekoEl = document.createElement("div"); | ||
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var nekoPosX = 32; | ||
var nekoPosY = 32; | ||
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var mousePosX = 0; | ||
var mousePosY = 0; | ||
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var frameCount = 0; | ||
var idleTime = 0; | ||
var idleAnimation = null; | ||
var idleAnimationFrame = 0; | ||
var direction; | ||
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var IE = document.all ? true : false; | ||
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var nekoSpeed = 10; | ||
var spriteSets = { | ||
idle: [[-3, -3]], | ||
alert: [[-7, -3]], | ||
scratchSelf: [ | ||
[-5, 0], | ||
[-6, 0], | ||
[-7, 0], | ||
], | ||
scratchWallN: [ | ||
[0, 0], | ||
[0, -1], | ||
], | ||
scratchWallS: [ | ||
[-7, -1], | ||
[-6, -2], | ||
], | ||
scratchWallE: [ | ||
[-2, -2], | ||
[-2, -3], | ||
], | ||
scratchWallW: [ | ||
[-4, 0], | ||
[-4, -1], | ||
], | ||
tired: [[-3, -2]], | ||
sleeping: [ | ||
[-2, 0], | ||
[-2, -1], | ||
], | ||
N: [ | ||
[-1, -2], | ||
[-1, -3], | ||
], | ||
NE: [ | ||
[0, -2], | ||
[0, -3], | ||
], | ||
E: [ | ||
[-3, 0], | ||
[-3, -1], | ||
], | ||
SE: [ | ||
[-5, -1], | ||
[-5, -2], | ||
], | ||
S: [ | ||
[-6, -3], | ||
[-7, -2], | ||
], | ||
SW: [ | ||
[-5, -3], | ||
[-6, -1], | ||
], | ||
W: [ | ||
[-4, -2], | ||
[-4, -3], | ||
], | ||
NW: [ | ||
[-1, 0], | ||
[-1, -1], | ||
], | ||
}; | ||
function init() { | ||
nekoEl.id = "oneko"; | ||
nekoEl.ariaHidden = true; | ||
nekoEl.style.width = "32px"; | ||
nekoEl.style.height = "32px"; | ||
nekoEl.style.position = "absolute"; | ||
nekoEl.style.pointerEvents = "none"; | ||
nekoEl.style.backgroundImage = "url('oneko.gif')"; | ||
nekoEl.style.imageRendering = "pixelated"; | ||
nekoEl.style.left = nekoPosX - 16 + "px"; | ||
nekoEl.style.top = nekoPosY - 16 + "px"; | ||
nekoEl.style.zIndex = Number.MAX_VALUE; | ||
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document.body.appendChild(nekoEl); | ||
function mousePos(event) { | ||
if (IE) { | ||
event = window.event; | ||
} | ||
mousePosX = event.clientX; | ||
mousePosY = event.clientY - 16; | ||
} | ||
document.onmousemove = mousePos; | ||
window.onekoInterval = setInterval(frame, 100); | ||
} | ||
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function setSprite(name, frame) { | ||
var length = spriteSets[name].length; | ||
if (IE) { | ||
length = 0; | ||
// Internet explorer is really fucking dumb | ||
while (length < spriteSets[name].length) { | ||
if (spriteSets[name][length] != null) { | ||
length = length + 1; | ||
continue; | ||
} | ||
break; | ||
} | ||
} | ||
var sprite = spriteSets[name][frame % length]; | ||
nekoEl.style.backgroundPosition = | ||
sprite["0"] * 32 + "px " + sprite["1"] * 32 + "px"; | ||
} | ||
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function resetIdleAnimation() { | ||
idleAnimation = null; | ||
idleAnimationFrame = 0; | ||
} | ||
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function idle() { | ||
idleTime = idleTime + 1; | ||
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// every ~ 20 seconds | ||
if ( | ||
idleTime > 10 && | ||
Math.floor(Math.random() * 200) == 0 && | ||
idleAnimation == null | ||
) { | ||
var avalibleIdleAnimations = ["sleeping", "scratchSelf"]; | ||
if (nekoPosX < 32) { | ||
avalibleIdleAnimations.push("scratchWallW"); | ||
} | ||
if (nekoPosY < 32) { | ||
avalibleIdleAnimations.push("scratchWallN"); | ||
} | ||
if (nekoPosX > window.innerWidth - 32) { | ||
avalibleIdleAnimations.push("scratchWallE"); | ||
} | ||
if (nekoPosY > window.innerHeight - 32) { | ||
avalibleIdleAnimations.push("scratchWallS"); | ||
} | ||
idleAnimation = | ||
avalibleIdleAnimations[ | ||
Math.floor(Math.random() * avalibleIdleAnimations.length) | ||
]; | ||
} | ||
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switch (idleAnimation) { | ||
case "sleeping": | ||
if (idleAnimationFrame < 8) { | ||
setSprite("tired", 0); | ||
break; | ||
} | ||
setSprite("sleeping", Math.floor(idleAnimationFrame / 4)); | ||
if (idleAnimationFrame > 192) { | ||
resetIdleAnimation(); | ||
} | ||
break; | ||
case "scratchWallN": | ||
case "scratchWallS": | ||
case "scratchWallE": | ||
case "scratchWallW": | ||
case "scratchSelf": | ||
setSprite(idleAnimation, idleAnimationFrame); | ||
if (idleAnimationFrame > 9) { | ||
resetIdleAnimation(); | ||
} | ||
break; | ||
default: | ||
setSprite("idle", 0); | ||
return; | ||
} | ||
idleAnimationFrame = idleAnimationFrame + 1; | ||
} | ||
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function frame() { | ||
frameCount = frameCount + 1; | ||
var diffX = nekoPosX - mousePosX; | ||
var diffY = nekoPosY - mousePosY; | ||
var distance = Math.sqrt(Math.pow(diffX, 2) + Math.pow(diffY, 2)); | ||
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if (distance < nekoSpeed || distance < 48) { | ||
idle(); | ||
return; | ||
} | ||
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idleAnimation = null; | ||
idleAnimationFrame = 0; | ||
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if (idleTime > 1) { | ||
setSprite("alert", 0); | ||
// count down after being alerted before moving | ||
idleTime = Math.min(idleTime, 7); | ||
idleTime = idleTime - 1; | ||
return; | ||
} | ||
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direction = ""; | ||
if (diffY / distance > 0.5) { | ||
direction = "N"; | ||
} else if (diffY / distance < -0.5) { | ||
direction = "S"; | ||
} | ||
if (diffX / distance > 0.5) { | ||
direction = direction + "W"; | ||
} else if (diffX / distance < -0.5) { | ||
direction = direction + "E"; | ||
} | ||
setSprite(direction, frameCount); | ||
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if (distance > nekoSpeed) { | ||
nekoPosX = nekoPosX - (diffX / distance) * nekoSpeed; | ||
nekoPosY = nekoPosY - (diffY / distance) * nekoSpeed; | ||
} else { | ||
nekoPosX = mousePosX; | ||
nekoPosY = mousePosY; | ||
} | ||
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nekoPosX = Math.min( | ||
Math.max(16, nekoPosX), | ||
document.getElementsByTagName("body")[0].clientWidth - 16 | ||
); | ||
nekoPosY = Math.min( | ||
Math.max(16, nekoPosY), | ||
document.getElementsByTagName("body")[0].clientHeight - 16 | ||
); | ||
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nekoEl.style.left = nekoPosX - 16 + "px"; | ||
nekoEl.style.top = nekoPosY - 16 + "px"; | ||
} | ||
init(); | ||
} | ||
neko(); |
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