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Stop goroutine when audio is done playing. #23

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11 changes: 9 additions & 2 deletions dgvoice.go
Original file line number Diff line number Diff line change
Expand Up @@ -162,10 +162,17 @@ func PlayAudioFile(v *discordgo.VoiceConnection, filename string, stop <-chan bo
// prevent memory leak from residual ffmpeg streams
defer run.Process.Kill()

// Stop goroutine when audio is done playing
done := make(chan struct{})
defer close(done)

//when stop is sent, kill ffmpeg
go func() {
<-stop
err = run.Process.Kill()
select {
case <-stop:
err = run.Process.Kill()
case <-done:
}
}()

// Send "speaking" packet over the voice websocket
Expand Down