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Implement the most basic technology advancement
implementation
New feature
#30
opened Apr 3, 2020 by
bxdn
Flesh out food (more crops, animal produce, butchers, etc)
implementation
New feature
#27
opened Apr 3, 2020 by
bxdn
Optimize as needed
refactor
Enhancements in code that don't appear to user
#25
opened Apr 3, 2020 by
bxdn
Implement diplomatic statuses between societies
implementation
New feature
#22
opened Apr 3, 2020 by
bxdn
Implement Basic Processing Buildings (Kitchen, Toolmaker, etc)
implementation
New feature
#20
opened Apr 3, 2020 by
bxdn
Implement multiple societies (Their own inventories, stockpiles, and potentially borders)
implementation
New feature
#16
opened Apr 3, 2020 by
bxdn
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