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UnityURPMetaballParticlesPart2

Part 2 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph. You can read the accompanying blog post here.

Credit to Scratchapixel's series on distance fields for the explanation on Metaballs and example code.

This is what they'll look like by the end of the series (that'll be in a different repository) Example