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When using #mine {amount} {block} , baritone never stops mining even after exceeding the amount #4228

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Singhom931 opened this issue Dec 27, 2023 · 1 comment
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bug Something isn't working

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@Singhom931
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Singhom931 commented Dec 27, 2023

Some information

Operating system: Windows 10
Minecraft version: 1.20.1
Baritone version: 1.10.1

Logs

[13:01:12] [Render thread/INFO]: [System] [CHAT] [Baritone] > mine 1 cobblestone
[13:01:12] [Render thread/INFO]: [System] [CHAT] [Baritone] Mining [BlockOptionalMeta{block=Block{minecraft:cobblestone}}]
[13:01:12] [Render thread/INFO]: [STDOUT]: Currently have 0 valid items
[13:01:12] [Render thread/INFO]: [STDOUT]: Currently have 0 valid items
...........
[13:01:15] [Render thread/INFO]: [STDOUT]: Currently have 0 valid items
[13:01:15] [Render thread/INFO]: [STDOUT]: Currently have 0 valid items
[13:01:15] [Render thread/INFO]: [System] [CHAT] [Baritone] > stop
[13:01:15] [Render thread/INFO]: [System] [CHAT] [Baritone] ok canceled

How to reproduce

#mine {amount} {block}

Modified settings

To get the modified settings run #modified in game
allowDiagonalAscend true
allowDiagonalDescend true
allowParkour true
allowParkourPlace true
avoidance true

Final checklist

  • I know how to properly use check boxes
  • I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
  • I have included logs, exceptions and / or steps to reproduce the issue.
  • I have not used any OwO's or UwU's in this issue.
@Singhom931 Singhom931 added the bug Something isn't working label Dec 27, 2023
@bulieme
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bulieme commented May 27, 2024

no one fixed this?

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