-
F1 - Toggle game/edit mode
- 1,2,3,4 - Viewport
- F9 - Switch viewport.
-
F2 - Disable Vsync
-
F6 - Save GBuffer to ./cache
-
F11 - Fullscreen
- Install OpenAL
- Windows google the openAL installer and run the installer
- Linux install via package manager
- TODO: add the DLL here for windows
- mono-devel (scripts) https://www.mono-project.com/download/stable/#download-lin
- Note: MonoDevelop is no longer working for this. Use VSCode or Mono on Linux
-
Visual Studio
- Open Solution (.sln), F5.
-
VSCode + OmniSharp
-
This is for OmniSharp. There is also an extension that lets you debug with Mono on a server.
-
Install Mono sudo apt install mono-complete
-
Install steps for .NET runtime https://docs.microsoft.com/en-us/dotnet/core/install/linux-ubuntu#2110-
-
I had to enable Omnisharp:UseGlobalMono = True to get this to work.
-
There is also a solution explorer extension for VSCode that makes this easier.
-
-
Manual Debug with Mono
-
Install mono-complete.
-
Install .net runtime https://docs.microsoft.com/en-us/dotnet/core/install/linux-ubuntu#2110-
-
After installing you should be able to compile just by typing msbuild in the project (.sln) directory.
-
You can debug the .exe with mono using mono --debug myexe.exe
-