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Releases: cademtz/sparkly-fx

v1.10.0

15 Jan 09:22
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  • Added a pixel shader option to the camera tweak
    • Added various depth shaders to encode depth
    • Added a normal map shader

v1.9.2

06 Jan 22:41
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  • The recording keybind will now save to the config

v1.9.1

06 Jan 20:40
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  • Quality-of-life recording features
    • Each new recording creates a unique folder named "take0000", "take0001", and so on.
    • The "Browse" button will start browsing from the previously selected folder (if any).

v1.9.0

05 Jan 08:52
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  • Added a JSON config system, which can be accessed in the Config dropdown

v1.8.1

04 Jan 06:07
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  • Added new "HUD visibility" option to the Camera tweak. (This works across streams unlike cl_drawhud)
  • Fixed some typos

v1.8.0

03 Jan 03:49
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  • Added an experimental spectate feature for first-person demos
  • Added FFmpeg support
    • Automatically searches for FFmpeg executables within the DLL and game folder, and within HLAE and ShareX installations.
    • Added presets for common video formats and available hardware encoders
  • Many quality-of-life features for recording
    • Improved error handling
    • Added an error log
    • FFmpeg is selected by default, when available
    • Unicode file/folder names work now
  • Recording was made substantially faster:
    • QOI, HuffYUV, and GPU encoders: 30/40 -> 55/70+ FPS
    • Tested CPU: AMD Ryzen 5 2600 Six-Core Processor
    • Tested GPU: Nvidia GeForce GTX 1050 ti
  • Made the D3D9 hook more robust
  • Fixed the recorder always resuming the demo regardless of settings
  • Removed the crash messagebox, which appeared during non-fatal errors

v1.7.0

05 Dec 08:29
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  • Renamed the "Entities" tweak to "Models"
  • Added an option to filter models by name in "Models" tweak

v1.6.0

04 Dec 20:25
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  • Added quality-of-life recording features
    • Added a "Browse" button to select the recording folder
    • Automatically play and pause the active demo before/after recording
    • Automatically close the GUI before recording
    • Recording errors appear at the top, instead of bottom
  • Added console message with instructions when Sparkly FX is loaded
  • Fixed the recording indicator appearing in recorded footage
  • Removed the skybox changer, because sv_skyname works better

v1.5.1

03 Dec 03:14
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  • Fixed D3D hook error caused by releasing the device too early. (This happened most often while using HLAE)
  • Fixed inconsistency between the keybind and menu button for recording.

v1.5.0

02 Dec 20:07
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  • Added "Hide fade" to Camera tweak.
    • This hides the effects of flashbangs, teleporters, and other mechanics that normally cover the screen.
  • Added more presets to Commands tweak.
    • Hide screen shake
    • Erase overlays (like jarate)
  • Fixed HLAE autosave making saves while not in-game.