Integrate Dominik's Hair Compute Pass #15
Labels
Priority: Low
Project: Renderer
Issues relating to the core hair renderer itself.
Type: Feature
Something new and shiny is being requested.
After solving #13 we should actually start trying to match the bindings of the constant buffer and creating the right storage buffers to match those in Dominik's implementation. We should take this in steps, and maybe compare the results of each pass side-by-side (i.e. VKHR and RealTimeHair) and see that they have similar results. I don't expect things to work out-of-the-box without some fixing, so let's do this iteratively.
I've currently inspected and verified local correctness of:
ReduceDepthBuffer
ClipCurves
PrefixSum_1
PrefixSum_2
Reorder
DrawStrands
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