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Arcade-inspired defensive shooter & ludum Dare 46 compo submission

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cagibi-dev/lighthouse-keeper

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Lighthouse Keeper and the Shadow Pirates

As darkness falls, pirates try to turn off the flame on your lighthouse. Can you keep it alive?

This game was made in 2 days for the Ludum Dare #46 compo, with Godot Engine 3.2.

Controls

  • Mouse cursor: move
  • Left click: shoot bullets
    • If you aim through the lighthouse, your bullets are more powerful but this damages the lighthouse a bit.
  • Esc.: pause menu

Gamepad and arrow keys are also supported.

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Arcade-inspired defensive shooter & ludum Dare 46 compo submission

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