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Shared World Generator

This project allows users to create a 3D "world" made out of primitive shapes, then temporarily save their creations which can later be restored and edited with a unique ID.

It was designed to be run on a web server, but Heroku removing their free tier broke my hosting environment, so it is now designed to be run locally.

Notes:

This was a university assignment. The server routing is done manually because we were forbidden from using a server framework like Express.js. Also, we were not taught databases yet, which is why I store the worlds in a local JavaScript object in sceneHandler.js. This of course is not viable for a real application.

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